RenderMan Studio marks a significant step forward in the evolution of Pixar's tools for cg artists and studios. By integrating powerful, extensible components like Slim, Alfred, and “it” with the seamless workflow provided by the RenderMan for Maya plug-in, as well as support for procedural DSOs and RIB-out functionality, RenderMan Studio is a “best of both worlds” package, with quick-and-easy access to cutting edge features for artists' desktops and industrial-strength capabilities for complex pipelines and renderfarms.
The good news is that we have it here at USC DADA. And we're using it on Catalina project.
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