Terragen – Leading in photorealistic terrain rendering
At the heart of Terragen software is a cutting-edge 3D renderer. It is capable of rendering surfaces with extreme procedural displacement and produces images and animations with production quality anti-aliasing and motion blur. Procedural, image-based or object-based shaders can build complex surfaces from simple objects, relying on the renderer's adaptive subdivision algorithms to dynamically adjust to extreme stretching and creasing.
The core technology in this software was used to render planets for Star Trek: Nemesis and then has been developed since then.
Here are some of the images that are done using this software:
At the heart of Terragen software is a cutting-edge 3D renderer. It is capable of rendering surfaces with extreme procedural displacement and produces images and animations with production quality anti-aliasing and motion blur. Procedural, image-based or object-based shaders can build complex surfaces from simple objects, relying on the renderer's adaptive subdivision algorithms to dynamically adjust to extreme stretching and creasing.
The core technology in this software was used to render planets for Star Trek: Nemesis and then has been developed since then.
Here are some of the images that are done using this software:
For more information check out their website:
http://www.planetside.co.uk/terragen/tg2/index.shtml
http://www.planetside.co.uk/terragen/tg2/index.shtml
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