Tuesday, November 27, 2007
Heart Surgery....as a game??
http://www.abc.net.au/science/lcs/heart.htm
I haven't gone too far in this game. I remember playing the simple board game 'operation' which really had no medical value!
Can you imagine your doctors learning and practicing by performing virtual surgeries? The more practice the better....I just hope no one gets the idea that they can perform surgery because they did it in a video game!!!
I love the disclaimer with this game:
http://www.heavygames.com/darkcut/showgame.asp
"In case of real medical emergency, do not perform any of these operations or use this game as a guide. Seek professional help immediately."
The Nintendo Wii also has a surgery game called 'Trauma Center'.
http://wii.ign.com/articles/721/721100p1.html
http://en.wikipedia.org/wiki/Trauma_Center:_Second_Opinion
Virtual Hip Replacement hahaha
http://www.edheads.org/activities/hip/swf/index.htm
ScienceDaily 1998
NASA 'Software Scalpel' Helps Doctors Practice Operations
Sunday, November 25, 2007
Animation Research Group at Ohio State (ARGOS)
http://www.cse.ohio-state.edu/~parent/ARGOS/
Volume Graphics Research Group
http://www.cse.ohio-state.edu/volviz/
Time-Varying Data Visualization
http://www.cse.ohio-state.edu/~hwshen/Research/
Saturday, November 24, 2007
More SIGGRAPH 2007
Art Gallery
Papers
Emerging Technologies
NVIDIA's Human Head Demo
'Total Lunar Eclipse'
'The Importance of the Image to Progress in Science'
'Quaking in California'
by USC College of Letters, Arts & Sciences
"[Learn] about the faults beneath our feet — why we have earthquakes in California, where the major faults are and how they store and release seismic energy in large, damaging shakers. Learn too how all we've learned about seismic hazards have actually made us safer today than just 20 years ago."
'Ecological Solutions for the 21st Century'
by USC College of Letters, Arts & Sciences
"Hear about novel and cutting-edge research that USC marine scientists are conducting to solve environmental problems at low cost or even at a profit, and how these methods can be adopted by the private sector. Such ideas include using microbes to treat sewage and generate electricity simultaneously, or having robots run offshore fish farms a hundred miles away from sensitive coastal waters."
Wednesday, November 21, 2007
Tuesday, November 20, 2007
Science goes Hollywood
(The New Atlantis, 2004)http://www.thenewatlantis.com/archive/5/soa/scimovies.htmmentions the movies Godsend and The Day After Tomorrow.
When Science Goes Hollywood
(Columbus Dispatch 2004)
http://polarmet.mps.ohio-state.edu/jbox/media/Columbus_Dispatch_08_Jun_2004_DayAfterTomorrow.pdf
Science Going Hollywood
Saturday, April 07, 2007
article excerpt: "Discussion about the apparent need for scientists to be more publicly appealing is presently going on over at The Intersection by Chris Mooney and Framing Science by Matthew Nisbet. The general idea is that scientists need to develop and deploy a sophisticated public relations persona with the intent of converting scientific unbelievers. It’s a nice thought but it’s never going to happen." original article Posted by buridan on 04/07 at 05:12 PM location: http://www.buridansass.com/index.php?/buridan/science_going_hollywood/ http://www.buridansass.com/index.php?/buridan/clarification_on_science_going_hollywood/
Representation of Science in Hollywood: Jurassic Park
"Contemporary developments in science have provided the source of threat in horror and science fiction narratives since the early days of cinema. In the 1930s surgical techniques and electricity were vital for the creation of life, for example, by that archetypal mad scientist Victor Frankenstein; nuclear energy and its capacity for mutation started to feature in the 1950s; environmental pollution produced monsters in the ecologically conscious 1970s; while in the 1990s, genetic engineering emerged as the new technology by which mankind could create or modify life. In addition, the Hollywood films of today display an unprecedented attention to scientific detail. This reading uses Jurassic Park (1993), the first genetic engineering blockbuster, to discuss how science is represented in Hollywood films of the 1990s. "
"This reading was later used in Chapter 3 of my book Screening DNA: Exploring the Cinema-Genetics Interface. "
http://ourworld.compuserve.com/homepages/Stephen_Nottingham/DNA1.htm
Science Alberta Foundation
http://www.sciencealberta.org/
"Science Alberta Foundation is a non-profit organization committed to increasing science literacy and awareness. We develop engaging resources that bring science to life for Albertans of all ages, in every corner of the province.
In 1989, Alberta oilman and entrepreneur Jim Gray shared his vision of an organization that would support scientific learning and help establish Alberta as a strong competitor in the global marketplace. More than 22,000 Albertans signed a petition to support his proposal, and in 1991, the provincial and federal governments joined hands with private industry to finance Science Alberta Foundation’s two-year pilot project.
Science Alberta Foundation collaborates with educators, parents, community leaders and scientists to develop programs, such as Science-In-A-Crate and Festivals of Science that showcase the importance science plays in our everyday lives.
Our programs motivate children, youth and families to embrace lifelong science and technology learning. We are helping to create tomorrow’s knowledge workers and instill an appreciation of science in a new generation of Albertans."
Life size whale - online
"The Whale & Dolphin Conservation Society has taken the progressive-image-tiles-through-Flash approach (a la Zoomify in Photoshop CS3) and done something most cool: presenting a life-sized whale online. I love the subtle touch of including aquatic schmutz that floats past the whale & viewer." - Posted by John Nack at 10:36 PM on March 29, 2007
http://blogs.adobe.com/jnack/2007/03/big_science_lif.html
When you click to look at the life-sized whale, a window pops up and you are looking directly at the whale's large eye...a little intimidating!
ICT
Institute for Creative Technologies: center for virtual reality and computer simulation research
"a research institute of the University of Southern California located in Marina del Rey, California. Among ICT's goals are the advancement of the state-of-the-art in virtual reality and immersive environments, and the creation of the Experience Learning System (ELS) (which provides the ability to learn through active, as opposed to passive, systems). In addition to specific military training tasks, the ELS will have applications for a broad range of educational initiatives." - Wikipedia
http://en.wikipedia.org/wiki/Institute_for_Creative_Technologies
Spider-Man 3 Visual Effects Highlights
Using Hollywood movies to teach science?
NSTA (National Science Teachers Association) WebNews Digest
http://www3.nsta.org/main/news/stories/nsta_story.php?news_story_ID=48098
Lights, Camera, Action: Hollywood Science
"Taylor, who teaches AP and honors physics at Williamstown High School in New Jersey, presented a session called Hollywood Science. The presentation showed teachers how they could use video clips from television shows, cartoons, and movies to introduce or enhance any science topic."
Madame Tutli Putli
Couple weeks ago I went to Sony ImageWorks to see the screening of "World Animation Tour." Among all the amazing short films, Madam Tutli Putli really blew my mind away. Take a look at the following links.
http://www.nfb.ca/webextension/madame-tutli-putli/film.php
http://www.madametutliputli.com/putli.html
The technique they developed and achieved definitely changes the look of the stop-motion and further expands the boarder of stop-motion animation as an art form in history. The puppets are given new lives, in terms of realistic acting and surrealistic facial complexions. For acting there's a term called "half gesture," mentioned by the two directors in the interview (Could be found on youtube). For eerily surrealistic puppet effects, I will leave this for you to find out...it's quite interesting.
The DVD is now ready for purchase. Too bad that currently NFB only opens the portal to Canadian Citizens, and for US it is only for institutional/ academic purchase.
Mr. & Mrs. Smith Car Crash Explosions
Aired: Thursday, November 8, 2007
"Gravity. Velocity. Combustion. Resistance. A classic movie car chase offers a straight shot of cinematic adrenaline. But just how much scientific truth is there to these turbo-charged action fantasies? Climb into the driver's seat as leading filmmakers, stunt drivers and scientists examines the physics behind cinematic car chases to reveal what's possible or implausible, and exposes the elaborate tricks directors use to put us on the edge of our seat."
Hollywood Mythbusters??
Hollywood Science on the BBC
http://www.open2.net/science/hollywood_science/
"Robert Llewellyn (Red Dwarf, Scrap Heap Challenge) and Dr Jonathan Hare (Rough Science) take on Hollywood Science, testing the science that filmgoers take for granted. Armed only with basic tools, our intrepid DIY duo put some of Hollywood’s most famous sequences to the test by recreating them - in Jonathan’s back garden... "
http://www.creative-science.org.uk/Hollywood.html
Hollywood Physics
http://www.popsci.com/popsci/science/a112c1ed610e4110vgnvcm1000004eecbccdrcrd.html
(this is related to an earlier blog post called "Hollywood hurts students' understanding of science" and also references the blog mentioning Adam Weiner's new book Don't Try This at Home! The Physics of Hollywood Movies)
Hollywood Physics
Take a look at a few of cinema's most mind-boggling moments of scientific inaccuracy—plus a few rare films that manage to get things (mostly) right
"As we reach the close of the summer blockbuster season, reports of a recent paper by two professors at the University of Central Florida recently caught our eye. In it, the physicists Costas Efthimiou and R.A. Llewellyn assert that movies are making their students dumber. ""Sure, people say everyone knows the movies are not real," says Efthimoiou, "but my experience is many of the students believe what they see on the screen.""
"Whether you believe them or not, it's always fun to take a scientist's eye to the silver screen to see just how ridiculous things can get when directors and screenwriters set poetic license against physical reality. High-school physics teacher Adam Weiner does just that in his great new book Don't Try This at Home! The Physics of Hollywood Movies. Here, we take a look at a few of the worst offenders, and at the actual science behind them."
From the Popular Science Hollywood Physics link above, there is a slideshow at the bottom of the article discussing a few movies where hollywood got it wrong...and right
Slideshow mentions:
Wrong:
Willy Wonka and the Chocolate Factory: The Fizzy Lifting Drinks
The Day After Tomorrow: deep freeze
Mission Impossible II: mid-air collision
Batman: grappling hook wrapped around a gargoyle, bringing Batman and Kim Basinger to an abrupt stop and saving them from a painful death
Armageddon: Nuclear warhead to blow apart an asteroid the size of Texas (among other things)
XXX: Vin Diesel outruns an avalanche
Speed: The bus jumps a 50 ft gap in a freeway
Right:
2001: A Space Odyssey: Artificial rotational gravity
Enemy of the State: Copper cancels out most electrical fields...keeping the NSA's prying eyes off Will Smith because of it's "imperviousness to radio frequencies"
The most frequent inaccuracy is sound in space.
"Don't Try This At Home"
September 2007
Description
"This fresh look at the basics of physics deconstructs, demystifies, and debunks popular Hollywood films through the scientific explanations of the action genres most dynamic and unforgettable scenes."
Sample movie sequence and related physics concepts:
In ""Speed,"" a city bus going over 50 mph jumps over a 50-foot chasm--successfully. An examination of force, acceleration, Newton''s Laws, impulse, momentum, and projectile motion follows.
About the Author
"Adam Weiner has been a teacher of physics and AP physics at the Bishop''s School, a highly academic college preparatory school in La Jolla, CA for the last 11 years. Prior to that he worked as a physics instructor at Green River Community College in Auburn, WA in a department very active in physics education research. In addition to an M.S. in Geophysics from The University of Hawaii, Adam has an M.F.A. in acting from SUNY-Binghamton, and along with teaching physics, has done some professional acting, and stand up comedy. In his spare time Adam is a competitive long distance runner, surfer, and avid reader."
Sunday, November 18, 2007
Sloan Science Cinematheque
"A website about films + filmmakers, science + scientists, Sloan Science Cinémathèque is a forum for short films, interviews, and articles that enhance the public understanding of science and technology."
http://www.sloan.org/report/2006/commercialtv.shtml
"Foundation grants as part of a program to influence the next generation of film makers to create more realistic and dramatic stories about science and technology and to challenge existing stereotypes about scientists and engineers through the visual media."
k-12 Science Visualization
ACM SIGGRAPH 2002 conference abstracts and applications
ABSTRACT
Integrating multimedia applications in the classroom can be overwhelming. Grants may address the cost of computer hardware, but where can instructors find the time to explore available software? Many visualization programs are free or low cost, but students will not grasp the importance of what they are viewing without proper conceptual introduction. Furthermore, many K-12 instructors are now expected to teach topics, including basic chemistry concepts, in which they may lack proper training.
The STArt! teaching Science Through Art program was developed to help teachers prepare for these educational challenges. Using an "Artist in Residence" format, workshops are developed in collaboration with participating teachers. Specifically, STArt! focuses on basic concepts addressed in the new California K-12 Science Content Standards. The program introduces molecular visualization software using narrative discussions, educational animation, and hands-on workshops using art materials and everyday objects. By exploring different learning modes, it makes basic science concepts more understandable to a broader audience. Furthermore, by collaborating with instructors within their classrooms, the program provides a creative resource for teachers in meeting the academic standards.
Is Visualization Really Necessary?
Expose books
Bats in Flight
article from 2004
http://vis.cs.brown.edu/docs/pdf/Weinstein-2004-SVF.pdf
Motion Capture used to capture the motion of a bat in flight.
Visualizing Science at The Ohio State University
http://accad.osu.edu/research/scientific_visualization.htm
http://accad.osu.edu/~vberezin/ibp/index.html
While I attended OSU, I was a BFA student of the Art & Technology undergraduate program. Every quarter there are departmental exhibitions of current work.
http://artandtech.osu.edu/showarchive.html
http://artandtech.osu.edu/symposia.html
I also spent a year studying Holography (diffraction gratings, transmission holograms, and reflection holograms), which is a lecture and lab physics/art course dealing with capturing 3 dimensional imagery on film with the use of a laser, mirrors, and a lot of stability (and patience) to put it simply.
Science on TV
http://pbskids.org/dragonflytv/scifair/index.html
Mr. Wizard
http://www.mrwizardstudios.com/
NOVA
http://www.pbs.org/wgbh/nova
Bill Nye
http://www.nyelabs.com/
The Blue Planet
http://www.bbc.co.uk/nature/programmes/tv/blueplanet
Beakman's World
http://www.beakmansworldtv.com/
3-2-1- Contact
http://en.wikipedia.org/wiki/3-2-1_Contact
The Magic School Bus
http://en.wikipedia.org/wiki/The_Magic_School_Bus
Then of course there are all of the primetime shows that incorporate science and visual effects, such as the CSI series, Star Trek, X-Files, etc.
Saturday, November 17, 2007
Science at SIGGRAPH 2007
27 Storms: Arlene to Zeta - NASA Goddard Space Flight Center
Magic Fluid Control - Computer Graphics laboratory, ETH Zurich
Perceptive Pixel Multi-Touch Demo Reel - Courant Institute of Mathematical Sciences
Capturing and Animating Occluded Cloth - University of Illinois
http://www.ryanmwhite.com/research/cloth_cap.html
The Fallen Oak - School of Media Arts and Imaging
http://imaging.dundee.ac.uk/research/main/research-highlights/20061002162434/
ToyShop - Advanced Micro Devices, Inc. (AMD)
http://ati.amd.com/designpartners/media/edudemos/RadeonX1k.html
Liquid Simulation on Lattice-Based Tetrahedral Meshes - University of California, Berkeley
http://www.cs.berkeley.edu/b-cam/Papers/Chentanez-2007-LSL/
http://www.tgdaily.com/content/view/33283/113/
Schoolhouse Rock!!
Interplanet Janet!!
The Body Machine
Greatest Show on Earth (Weather)
Electricity
Learning by Seeing
http://www.edutopia.org/online-visualization-tools
Online Graphical Dictionary
http://www.visuwords.com/
Solid Tools for Visualizing Science - article
http://www.sciencemag.org/cgi/reprint/306/5699/1136.pdf
Visualization Challenge
http://www.sciencemag.org/cgi/content/full/317/5846/1858
Hollywood hurts students' understanding of science
UCF physicist says Hollywood movies hurt student's understanding of science
"Movies such as Spiderman 2 and Speed generate excitement among audiences with their cool special effects. But they also defy the laws of physics, contributing to students’ ignorance about science."
Dumbing Down Science
"As we've discussed more times than I care to recall, the US educational system does not do a good job of producing scientifically-literate adults, and the media isn't a force for clarity in the sciences either. Two physicists from the University of Central Florida are now saying the combination of the two makes everything that much worse. They claim that as Hollywood mixes realistic special effects with the physically absurd, they're leaving a scientifically-illiterate public completely bewildered about what's actually possible here in the real world."
Hollywood Science book
Hollywood Science
Movies, Science, and the End of the World
by Sidney Perkowitz
http://www.columbia.edu/cu/cup/perkowitz_podcast.mp3
Columbia University Press podcast interviewing Sidney Perkowitz about his book Hollywood Science: Movies, Science, and the End of the World
http://www.columbia.edu/cu/cup/catalog/data/978023114/9780231142809.HTM
http://www.columbia.edu/cu/cup/perkowitz_picks.mp3
"Whether depicting humans battling aliens or a brave geologist saving lives as a volcano erupts, science-fiction films are an exciting visual and sensuous introduction to the workings of science and technology. These films explore a range of complex topics in vivid and accessible ways, from space travel and laser technology to genetic engineering, global warming, and the consequences of nuclear weaponry. Though actual scientific lab work might not be as exciting, science fiction is an engaging yet powerful way for a wide audience to explore some of the most pressing issues and ideas of our time."
Contents of the book:
Preface: A Personal Note
Introduction
1. Looking for Science in the Movies? Check Out Science Fiction Films First
Part I. Dangers from Nature
2. Alien Encounters
3. Devastating Collisions
4. Our Violent Planet
Part II. Dangers from Ourselves
5. Atoms Unleashed
6. Genes and Germs Gone Bad
7. The Computers Take Over
Part III. The Good, the Bad, and the Real
8. Scientists as Heroes, Nerds, and Villains
9. Solid Science and Quantum Loopiness: Golden Eagles and Golden Turkeys
10. Hollywood Science vs. Real Science
Afterword: Finding Real Science in the Movies and Beyond
Appendix: Alongside Hollywood Science, There’s Popcorn Science
Further Reading and Viewing
Filmography
Acknowledgments
Index
"Movies are Fiction. Does it matter how they show Scientists?"
http://whyfiles.org/147sci_in_film/2.html
http://whyfiles.org/147sci_in_film/3.html
http://whyfiles.org/147sci_in_film/4.html
excerpts:
"Peter Weingart, a professor at the University of Beilfeld (Germany), studies how scientists are portrayed in films -- fact and fiction. A central goal, he says, is to look at how "science is depicted as a 'strange' and 'extra-social' activity.""
"Movies also reflect headlines, says David Kirby, a postdoctoral researcher in science and technology studies at Cornell University. "Films incorporate a lot of the anxieties that are present in American society at the time they're made." In the 1950s, after James Watson and Francis Crick discovered the structure of DNA, he adds, "people started talking about DNA and a lot of horror films picked up on this anxiety" with features on mutants, killer shrews and the Dr. Bizarro scientists who created them."
" The film may confirm the preconception, says University of Wisconsin-Madison professor of journalism Sharon Dunwoody. Like other communications researchers, she tries to pin down how media affect beliefs. "When the original Jurassic Park came out," she says, "some scientists reacted with horror. Their perception was that the movie painted science as a force indifferent to social good; here's some guy who just wanted to have dinosaurs, without any thought to the larger social issues, he just does it. I saw it the minute it came out, I loved it, it made science seem exciting and creative. Wow! The idea that you could get dinosaur DNA out of insects entombed in amber, maybe it's not possible, but it's plausible; it made science seem like a fabulous adventure.""
Discover Magazine's 5 Best and Worst Science Based Movies of All Time
http://discovermagazine.com/2007/nov/none-found
The 5 Best and Worst Science Based Movies of All Time
Gattaca's good, The Core's crappy, and 8 more noteables
Picking the best and worst of anything will get you a lot of grief. So we applaud Sidney Perkowitz, an Emory University physics professor, for his courage in choosing the best and worst science-based movies of all time. Of course, we are outraged he didn’t include all our favorites among his top five. How could he leave out the wonderful Alec Guinness film The Man in the White Suit (about a chemist who invents a fabric that never gets dirty, never needs ironing, never wears out—and nearly causes a revolution because it is too perfect) Fortunately, Perkowitz does include The Day the Earth Stood Still (the film in which Patricia Neal delivers one of cinema’s most famous geek catchphrases: “Gort! Klaatu barada nikto!”). Here are Perkowitz’s top five picks (and his comments) for the best (he calls them Golden Eagles) and worst (Golden Turkeys) science-themed films. Check out his other choices in his new book, Hollywood Science: Movies, Science and the End of the World. —Jane Bosveld
The Best (Golden Eagles)
|
The Worst (Golden TURKEYs)
1 The Core (Jon Amiel, 2003). The Core’s characters include four physicists, a world-class computer hacker, and two astronauts, and the film got advice from some real scientific advisers. Nevertheless, it manages to impart record-setting amounts of scientific misinformation about basic physics (like elementary magnetism, electricity, and heat) in a mere 134 minutes.
2 What the #$*! Do We (K)now!? (William Arntz, Betsy Chasse, and Mark Vicente, 2004). Designed to resemble a documentary, this film works hard to convince us that quantum physics tells us we can change reality by our thoughts alone. This is good news for lead character Amanda (Marlee Matlin), but sadly, it’s not what quantum physicists say. Even one of the talking heads in this film was dismayed by how his comments were misconstrued. Of course, that hasn’t stopped it from becoming a New Age classic.
3 Chain Reaction (Andrew Davis, 1996). Fusion power—the production of clean, near-limitless energy by smashing hydrogen nuclei together—is a difficult process that has yet to be achieved. The garbled science in this film makes fusion power even more problematic, and the beautiful but ineffectual physicist Dr. Lily Sinclair (Rachel Weisz) doesn’t exactly help the cause of women in science.
4 Volcano (Mick Jackson, 1997). When the San Andreas Fault hiccups, a volcano grows in the heart of Los Angeles, forcing emergency services chief Mike Roark (Tommy Lee Jones) and geologist Dr. Amy Barnes (Anne Heche) to save the city. But the San Andreas Fault can produce only earthquakes, not volcanoes, making a flood of lava on Wilshire Boulevard very unlikely.
5 The 6th Day (Roger Spottiswoode, 2000). This film offers action scenes for Arnold Schwarzenegger, and it makes some sharp comments about science versus religion. But its plot device—a cloning process that produces an identical, fully grown copy of an adult human in just a few hours—is so far off-base that you just can’t suspend enough disbelief.
Interactive Science
http://science.nhmccd.edu/biol/animatio.htm
examples:
Astronomy
http://www.whfreeman.com/univ6/con_index.htm?99aex
General Biology: Plant Kingdom
http://www.wisc-online.com/objects/index_tj.asp?objID=BIO804
Human Body:
http://www.bbc.co.uk/science/humanbody/
http://www.bbc.co.uk/science/humanbody/body/interactives/3djigsaw_02/index.shtml?organs
Examine the Earth:
http://www.classzone.com/books/earth_science/terc/content/visualizations/es0101/es0101page01.cfm?chapter_no=visualization
BrainPOP
http://www.brainpop.com/
Animated Educational Site:
I've gone through a few of the links and it contains animated movies to explain various topics related to Science, Math, Health, etc. Narrated by their animated duo Tim & Moby (a guy and a robot).
"BrainPOP is easy to use, safe and loved by teachers, parents and kids around the world. One of the best ways to get to know BrainPOP is to poke around for yourself! Explore the hundreds of BrainPOP, BrainPOP Jr. and BrainPOP en Espanol movies and activities for a few days and you'll discover the impact BrainPOP can have at school and at home."
This isn't a free site, though some of the movies are free and there is a free 5 day trial period so you can explore.
Science Fiction Film - Wikipedia
"Science fiction film is a film genre that uses speculative, science-based depictions of imaginary phenomena such as extra-terrestrial lifeforms, alien worlds, and time travel, often along with technological elements such as futuristic spacecraft, robots, or other technologies. Science fiction films have often been used to provide social commentary on political or social issues, and to explore philosophical issues, such as "what makes us human." In many cases, tropes derived from written science fiction may be used by filmmakers ignorant of or at best indifferent to the standards of scientific plausibility and plot logic to which written science fiction is traditionally held." - Wikipedia
Article: What's Wrong with this Picture?
excerpt:
What's Wrong with This Picture?
Educating via analyses of science in movies and TV
Sid Perkins
The arrival of a new ice age in a matter of weeks? Setting the Earth's core rotating with a few nuclear bombs? Fault zones that gape open to swallow people, speeding trains, and even small towns? "Get real," say earth scientists decrying the recent movies The Day after Tomorrow and The Core and the TV miniseries 10.5. For years, scientists have worried that inaccurate science on both big and small screens misinforms viewers who may not distinguish what's fiction and what's fact. However, some scientists see opportunities in even the most outlandish films and television shows. To dispel popular misconceptions about science, educators are teasing out shreds of scientific truth hidden within the fiction, and scientists are using unredeemably inaccurate scenes as ways to attract public attention to genuine scientific concepts.
Some scientists propose that more-accurate depictions of research and more-favorable portrayals of scientists in film and on TV may lead young people to study science. The boost in interest in forensics careers that has followed the hit TV show CSI: Crime Scene Investigation and a few similar British series offers these science advocates hope that their scheme might just work.
A few Trailers
(2D, 3D, and Live Action)
The Core
An Inconvenient Truth
The Back to the Future trilogy
Gordon Research Conference
With the discussions of how science is shown in the entertainment world, how is it brought to the classroom? What steps are being made to make science classes more enjoyable or more understandable for those who are visual by nature? How many science classes consist of opening the textbook, looking at the bland images, reading a bunch of technical words and trying to figure out what it all means? Oh, there are the wonderfully bland filmstrips as well.
"The Gordon Conference on "Visualization in Science and Education" provides a forum for the critical examination of the uses of visual images in the physical and biological sciences and in mathematics, of the tools used to create these images, and of their effectiveness in conveying scientific information to specialist and novice audiences. As such, the Conference is multidisciplinary, bringing together physical and biological scientists who use visualizations for research, science educators who create visualizations for classroom use and who test their effectiveness, graphics specialists who create visualizations to advance the frontiers of science and mathematics, and cognitive scientists whose understanding of human perception and cognition guides the research and educational application of visualizations and, in turn, is informed by the results of such applications."
Friday, November 16, 2007
Wednesday, November 14, 2007
Photorealistic terrain rendering
At the heart of Terragen software is a cutting-edge 3D renderer. It is capable of rendering surfaces with extreme procedural displacement and produces images and animations with production quality anti-aliasing and motion blur. Procedural, image-based or object-based shaders can build complex surfaces from simple objects, relying on the renderer's adaptive subdivision algorithms to dynamically adjust to extreme stretching and creasing.
The core technology in this software was used to render planets for Star Trek: Nemesis and then has been developed since then.
Here are some of the images that are done using this software:
http://www.planetside.co.uk/terragen/tg2/index.shtml
Friday, November 9, 2007
Pixar RenderMan Studio
Thursday, November 8, 2007
Undo function will be added to Massive or not?
“At this point there is not an undo command in Massive. This is a feature we have requested quite a lot”!!!
Wednesday, November 7, 2007
USC DADA Seminar movies will be put on youtube
http://www.youtube.com/user/USCCinematicArts
A Wave as a Character
This is an article that deals with creating and animating digital waves in Sony Pictures Animation's 3D animated feature film Surf's Up.
Monday, November 5, 2007
CGI and fashion!
CGI is done in 3ds Max and composed in Photoshop. I’m sure that they have worked a lot on these images in Photoshop and their 3D work is not really that fascinating if it was animated.