<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8158700457373030534</id><updated>2012-01-12T17:13:18.223-08:00</updated><category term='ocean'/><category term='simulation'/><category term='rendering'/><category term='flash'/><category term='arad'/><category term='300. lord of the rings'/><category term='Real flow'/><category term='robotics'/><category term='visualization science'/><category term='animation'/><category term='shader'/><category term='fluids'/><category term='cg-features movies'/><category term='maya'/><category term='short film'/><category term='massive'/><category term='epic'/><category term='persian'/><category term='displacement'/><category term='character'/><category term='sumerian'/><category term='artificial intelligence'/><category term='visual effects'/><category term='egyptian'/><title type='text'>USC Visualizing Science &amp; Visual Effects</title><subtitle type='html'>Based on University of Southern California John C Hench Animation &amp; Digital Arts program Seminar class activities (CTAN 522), this blog is created and will be maintained. Here, we’ll have discussions about cutting-edge technology and solutions in Visualizing Science and Visual Effects arena.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default?start-index=101&amp;max-results=100'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>104</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5094322720673236990</id><published>2011-09-28T01:50:00.000-07:00</published><updated>2011-09-28T01:57:02.893-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='short film'/><category scheme='http://www.blogger.com/atom/ns#' term='arad'/><category scheme='http://www.blogger.com/atom/ns#' term='egyptian'/><category scheme='http://www.blogger.com/atom/ns#' term='sumerian'/><category scheme='http://www.blogger.com/atom/ns#' term='epic'/><category scheme='http://www.blogger.com/atom/ns#' term='persian'/><category scheme='http://www.blogger.com/atom/ns#' term='300. lord of the rings'/><title type='text'>Legend of Arad - Looking for Matte painters and Environment artists</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/-iEU_UeNCSjo/ToLgrCq5pfI/AAAAAAAAAis/maLbwzU9RX4/s1600/Priest-sword2.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 259px; height: 320px;" src="http://2.bp.blogspot.com/-iEU_UeNCSjo/ToLgrCq5pfI/AAAAAAAAAis/maLbwzU9RX4/s320/Priest-sword2.jpg" alt="" id="BLOGGER_PHOTO_ID_5657331111986570738" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;Hello everybody,&lt;br /&gt;&lt;br /&gt;Arad is a live action epic  short film in style of 300 with a lot of visual effects and room for creative  work. We are currently looking for matte painters and environment artists.&lt;br /&gt;&lt;br /&gt;Arad's official website:&lt;br /&gt;&lt;a href="http://film.cgtal.com"&gt;http://film.cgtal.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Please contact me via the form if you are interested in joining us:&lt;br /&gt;&lt;a href="http://film.cgtal.com/blog/index.php?disp=msgform&amp;amp;recipient_id=1"&gt;http://film.cgtal.com/blog/index.php?disp=msgform&amp;amp;recipient_id=1&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Thank you,&lt;br /&gt;Sep&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5094322720673236990?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5094322720673236990/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5094322720673236990&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5094322720673236990'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5094322720673236990'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2011/09/legend-of-arad-looking-for-matte.html' title='Legend of Arad - Looking for Matte painters and Environment artists'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-iEU_UeNCSjo/ToLgrCq5pfI/AAAAAAAAAis/maLbwzU9RX4/s72-c/Priest-sword2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8233286820098263028</id><published>2011-06-07T01:03:00.000-07:00</published><updated>2011-06-07T01:04:42.823-07:00</updated><title type='text'>Arad - looking for Animators, Matte Painteres and Modelers</title><content type='html'>Hello,&lt;br /&gt;&lt;br /&gt;We are resuming recruiting for the following positions for Arad, a.k.a The Legend of Arad project:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;-Modeler (Zbrush/Maya or similar)&lt;br /&gt;-Animator (Maya)&lt;br /&gt;-Matte Painter&lt;br /&gt;&lt;a id="publishButton" class="cssButton" href="javascript:void(0)" target="" onclick="if (this.className.indexOf(&amp;quot;ubtn-disabled&amp;quot;) == -1) {var e = document['stuffform'].publish;(e.length) ? e[0].click() : e.click(); if (window.event) window.event.cancelBubble = true; return false;}"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;Please check our website:&lt;br /&gt;&lt;br /&gt;http://film.cgtal.com&lt;br /&gt;&lt;br /&gt;and contact us on the website for more information!&lt;br /&gt;&lt;br /&gt;Thanks,&lt;br /&gt;&lt;br /&gt;Sep&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8233286820098263028?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8233286820098263028/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8233286820098263028&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8233286820098263028'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8233286820098263028'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2011/06/arad-looking-for-animators-matte.html' title='Arad - looking for Animators, Matte Painteres and Modelers'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8265085360623528257</id><published>2010-09-13T03:38:00.001-07:00</published><updated>2010-09-13T03:40:55.476-07:00</updated><title type='text'>Arad - Matte painter - Lighter - Modeler - Compositor positions</title><content type='html'>Hello,&lt;br /&gt;&lt;br /&gt;We are again looking for the following positions:&lt;br /&gt;-Matte painter&lt;br /&gt;-Lighter (Renderman or Mental Ray)&lt;br /&gt;-Modeler (Zbrus or Mudbox)&lt;br /&gt;-Compositor (Nuke)&lt;br /&gt;&lt;br /&gt;Here is the link to project website:&lt;br /&gt;&lt;a href="http://film.cgtal.com/"&gt;http://film.cgtal.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Cheers,&lt;br /&gt;Sepehr&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8265085360623528257?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8265085360623528257/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8265085360623528257&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8265085360623528257'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8265085360623528257'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2010/09/arad-matte-painter-lighter-modeler.html' title='Arad - Matte painter - Lighter - Modeler - Compositor positions'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-4039068718266343042</id><published>2010-07-02T03:50:00.001-07:00</published><updated>2010-07-02T03:51:32.737-07:00</updated><title type='text'></title><content type='html'>Hello,&lt;br /&gt;&lt;br /&gt;We are still recruiting for the following positions in the Legend of Arad.&lt;br /&gt;&lt;br /&gt;Environment artist&lt;br /&gt;Matte painter&lt;br /&gt;Compositor&lt;br /&gt;Lighter&lt;br /&gt;&lt;br /&gt;&lt;a href="http://film.cgtal.com/"&gt;http://film.cgtal.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Thanks,&lt;br /&gt;Sepehr&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-4039068718266343042?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/4039068718266343042/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=4039068718266343042&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4039068718266343042'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4039068718266343042'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2010/07/hello-we-are-still-recruiting-for.html' title=''/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-1655729983709682903</id><published>2010-04-10T19:12:00.000-07:00</published><updated>2010-04-10T19:15:08.378-07:00</updated><title type='text'>Legend of Arad - join us in post production</title><content type='html'>Hello,&lt;br /&gt;&lt;br /&gt;We just postponed the picture lock deadline.&lt;br /&gt;We are looking for more modelers, animators, texture artists, matte painters, match movers and compositors to join us.&lt;br /&gt;&lt;br /&gt;::Legend of Arad:: Short film&lt;br /&gt;&lt;a href="http://film.cgtal.com/"&gt;http://film.cgtal.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The team consists of 62 highly talented people and it is getting into very interesting shape!&lt;br /&gt;Cheers,&lt;br /&gt;Sepehr&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-1655729983709682903?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/1655729983709682903/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=1655729983709682903&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1655729983709682903'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1655729983709682903'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2010/04/legend-of-arad-join-us-in-post.html' title='Legend of Arad - join us in post production'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-4313676143092477912</id><published>2009-11-08T14:48:00.000-08:00</published><updated>2009-11-08T14:52:46.806-08:00</updated><title type='text'>Legend of Arad short film - looking for VFX artists, Concept Designers and Matte painters!</title><content type='html'>Hello,&lt;br /&gt;&lt;br /&gt;I have started working on post-production on Legend of &lt;span id="SPELLING_ERROR_0" class="blsp-spelling-error"&gt;Arad&lt;/span&gt;. It is a Master's thesis short film. &lt;span id="SPELLING_ERROR_1" class="blsp-spelling-error"&gt;Arad&lt;/span&gt; is an epic film that takes place 4500 years ago in the lands of Sumeria. It is the time that people of &lt;span id="SPELLING_ERROR_2" class="blsp-spelling-error"&gt;Sumer&lt;/span&gt; and Akkad have forgotten about their past.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://film.cgtal.com/"&gt;http://film.cgtal.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;We are looking for Concept designers, Matte painters and Visual Effects artists. From Terrain modeling to rendering and &lt;span id="SPELLING_ERROR_3" class="blsp-spelling-error"&gt;compositing&lt;/span&gt;!&lt;br /&gt;&lt;br /&gt;Please don't hesitate to contact me if you have any questions.&lt;br /&gt;Cheers,&lt;br /&gt;&lt;span id="SPELLING_ERROR_4" class="blsp-spelling-error"&gt;Sepehr&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-4313676143092477912?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/4313676143092477912/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=4313676143092477912&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4313676143092477912'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4313676143092477912'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2009/11/legend-of-arad-short-film-looking-for.html' title='Legend of Arad short film - looking for VFX artists, Concept Designers and Matte painters!'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-1426548566306970910</id><published>2008-01-02T14:01:00.000-08:00</published><updated>2008-01-02T14:05:11.504-08:00</updated><title type='text'></title><content type='html'>&lt;a href="http://www.naturalmotion.com/images/endorphin2.jpg"&gt;&lt;img style="WIDTH: 113px; CURSOR: hand; HEIGHT: 141px" height="301" alt="" src="http://www.naturalmotion.com/images/endorphin2.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;endorphin is the industry's first Dynamic Motion Synthesis software.At the heart of endorphin are its Adaptive Behaviours, which - unlike animation data - are completely interactive. With Adaptive Behaviours, 3D characters essentially animate themselves. Move two Football players close to each other and one will automatically tackle the other one, realistically trying to grab hold of his legs and bringing him down .&lt;br /&gt;Or not. It really is up to you. endorphin allows animators to direct scenes in real-time in a way they have never been able to do before. You can change parameters or change behaviours and see the results instantly on the screen in front of you. When you're done, export animation data in one of the many formats, ready for use in your game or VFX shot.&lt;br /&gt;&lt;br /&gt;See the demo here:&lt;br /&gt;&lt;a href="http://www.naturalmotion.com/endorphin.htm"&gt;http://www.naturalmotion.com/endorphin.htm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It is a very expensive product at this time. Something like 10k for commercial license. I hope they will soon imlement something like this in Motion Builder. Overall, I have not understood what this software has that Massive does not have.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-1426548566306970910?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/1426548566306970910/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=1426548566306970910&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1426548566306970910'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1426548566306970910'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2008/01/endorphin-is-industrys-first-dynamic.html' title=''/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-7066535155906425436</id><published>2007-12-14T14:57:00.001-08:00</published><updated>2007-12-14T14:57:40.847-08:00</updated><title type='text'>9 Laws of Physics that DON'T apply in Hollywood</title><content type='html'>&lt;a href="http://www.neatorama.com/2007/03/06/9-laws-of-physics-that-dont-apply-in-hollywood/"&gt;http://www.neatorama.com/2007/03/06/9-laws-of-physics-that-dont-apply-in-hollywood/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-7066535155906425436?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/7066535155906425436/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=7066535155906425436&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7066535155906425436'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7066535155906425436'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/9-laws-of-physics-that-dont-apply-in.html' title='9 Laws of Physics that DON&apos;T apply in Hollywood'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-174254131172144830</id><published>2007-12-11T17:03:00.000-08:00</published><updated>2007-12-11T17:07:52.057-08:00</updated><title type='text'>Computer Scientist Reveals the Math and Science behind Blockbuster Movies</title><content type='html'>&lt;a href="http://news-service.stanford.edu/news/2007/april4/fed-040407.html"&gt;http://news-service.stanford.edu/news/2007/april4/fed-040407.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;"The simulation of gases, liquids and combustion for scientific reasons quickly translates into the ability to make animations of smoke, water and fire," Fedkiw said. "Similar statements hold for soft biological tissues, muscles, fractures and other solid material problems. Once the scientific numerical simulations are worked out, interesting animations can be made shortly thereafter."&lt;br /&gt;-&lt;/span&gt;Ron Fedkiw&lt;br /&gt;&lt;a href="http://news-service.stanford.edu/news/2007/april4/gifs/fedkiw_facemarkerCMYK.jpg" rel="lightbox" title="Associate Professor Ron Fedkiw uses computational physics to model the human face for virtual surgery applications. Fedkiw received a Packard Foundation Fellowship for simulations of humans. "&gt;&lt;img style="width: 188px; height: 188px;" src="http://news-service.stanford.edu/news/2007/april4/gifs/fedkiw_facemarkerCMYK.jpg" alt="Associate Professor Ron Fedkiw uses computational physics to model the human face for virtual surgery applications" class="photolarge" /&gt;&lt;/a&gt; &lt;p style="font-style: italic;"&gt;&lt;span style="font-size:78%;"&gt;Associate Professor Ron Fedkiw uses computational physics to model the human face for virtual surgery applications. Fedkiw received a Packard Foundation Fellowship for simulations of humans.&lt;/span&gt; &lt;/p&gt;   &lt;div class="photolarge"&gt; &lt;span class="citation"&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-174254131172144830?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/174254131172144830/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=174254131172144830&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/174254131172144830'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/174254131172144830'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/computer-scientist-reveals-math-and.html' title='Computer Scientist Reveals the Math and Science behind Blockbuster Movies'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-2700195657434142457</id><published>2007-12-09T20:48:00.001-08:00</published><updated>2007-12-09T20:53:23.575-08:00</updated><title type='text'>Science Lessons from Hollywood flunk out</title><content type='html'>&lt;p&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/58TlNMw8AgM&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/58TlNMw8AgM&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://blogs.earthsky.org/lindsaypatterson/bizarre/082063/science-lessons-from-hollywood-flunk-out/"&gt;http://blogs.earthsky.org/lindsaypatterson/bizarre/082063/science-lessons-from-hollywood-flunk-out/&lt;/a&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;Phil Plait's website (I think I posted this in an earlier blog, but here it is again)&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.badastronomy.com/"&gt;http://www.badastronomy.com/&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-2700195657434142457?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/2700195657434142457/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=2700195657434142457&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2700195657434142457'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2700195657434142457'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/science-lessons-from-hollywood.html' title='Science Lessons from Hollywood flunk out'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-289719543127976173</id><published>2007-12-09T20:14:00.000-08:00</published><updated>2007-12-09T20:17:01.565-08:00</updated><title type='text'>Visual Communication in Dentistry</title><content type='html'>&lt;a href="http://www.adobe.com/digitalimag/pdfs/DrMartinez.pdf"&gt;http://www.adobe.com/digitalimag/pdfs/DrMartinez.pdf&lt;/a&gt;&lt;br /&gt;from 2005&lt;br /&gt;&lt;br /&gt;&lt;em&gt;“Thanks to digital imaging and Adobe Photoshop, patient planning and treatment are more advanced and precise than ever,” says Dr. Martinez. “Instead of relying solely on X-rays, plaster casts, and written notes, I can communicate visually with dental labs and patients. The result is more precise treatments, and more satisfied patients.”&lt;/em&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-289719543127976173?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/289719543127976173/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=289719543127976173&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/289719543127976173'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/289719543127976173'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/visual-communication-in-dentistry.html' title='Visual Communication in Dentistry'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-3889875404693194625</id><published>2007-12-09T20:02:00.000-08:00</published><updated>2007-12-09T20:04:05.459-08:00</updated><title type='text'>Hollywood Math and Science Film Consulting</title><content type='html'>&lt;a href="http://www.hollywoodmath.com/"&gt;http://www.hollywoodmath.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;Hollywood Math and Science Film Consulting will ensure that the technical details and jargon in your script sound believable, whether they be mathematical, scientific, or medical. We will ensure that the backdrops in your scenes—the writing on the blackboards, the equipment in the labs—look realistic; that your universities look like universities and your academics act like academics. We have mathematicians, scientists, and physicians to serve you, and we have contacts in academia all over the world to assist us.We at Hollywood Math and Science Film Consulting don't want to destroy the fantasy of films. We can enhance your film's production design by guaranteeing the authenticity of its setting and that of your props. We can also provide the research relevant to and required by your project to ensure a credible and compelling storyline.In short, we will see that your script sounds right without affecting or undermining your story.&lt;/em&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-3889875404693194625?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/3889875404693194625/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=3889875404693194625&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3889875404693194625'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3889875404693194625'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/hollywood-math-and-science-film.html' title='Hollywood Math and Science Film Consulting'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5961295542875980885</id><published>2007-12-09T19:47:00.000-08:00</published><updated>2007-12-09T19:52:55.223-08:00</updated><title type='text'>Societies</title><content type='html'>&lt;strong&gt;Visual Effects Society&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://www.visualeffectssociety.com/"&gt;http://www.visualeffectssociety.com/&lt;/a&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="font-size:85%;"&gt;The Visual Effects Society (VES) is a non-profit professional, honorary society, dedicated to advancing the arts, sciences, and applications of visual effects and to improving the welfare of its members by providing professional enrichment and education, fostering community, and promoting industry recognition.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Motion Capture Society&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://www.motioncapturesociety.com/"&gt;http://www.motioncapturesociety.com/&lt;/a&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="font-size:85%;"&gt;MCS intends to become the most respected and accessible global organization for creative motion capture professionals. MCS will support motion capture professionals at every level by offering a range of services to connect, inform, educate and promote, by celebrating achievement, excellence and innovation in all aspects of motion capture.&lt;/span&gt;&lt;/em&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5961295542875980885?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5961295542875980885/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5961295542875980885&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5961295542875980885'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5961295542875980885'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/societies.html' title='Societies'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-2003194143187759412</id><published>2007-12-09T19:20:00.000-08:00</published><updated>2007-12-09T23:18:48.399-08:00</updated><title type='text'>Seven Films that Might Be Bake-Off Bound</title><content type='html'>&lt;a href="http://www.hollywoodreporter.com/hr/content_display/features/awards-season/e3i26138003c343f1a1832bc7e4df0b5cf2"&gt;http://www.hollywoodreporter.com/hr/content_display/features/awards-season/e3i26138003c343f1a1832bc7e4df0b5cf2&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;By Carolyn Giardina&lt;br /&gt;Nov 13, 2007&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;em&gt;&lt;a href="http://www.thebourneultimatum.com/"&gt;The Bourne Ultimatum&lt;/a&gt;&lt;/em&gt; (Universal)&lt;br /&gt;&lt;em&gt;&lt;a href="http://www.goldencompassmovie.com/"&gt;The Golden Compass&lt;/a&gt;&lt;/em&gt; (New Line Cinema)&lt;br /&gt;&lt;em&gt;&lt;a href="http://www.harrypotterorderofthephoenix.com/"&gt;Harry Potter and the Order of the Phoenix&lt;/a&gt;&lt;/em&gt; (Warner Bros.)&lt;br /&gt;&lt;em&gt;&lt;a href="http://iamlegend.warnerbros.com/"&gt;I Am Legend&lt;/a&gt;&lt;/em&gt; (Warner Bros.)&lt;br /&gt;&lt;em&gt;&lt;a href="http://iamlegend.warnerbros.com/"&gt;Pirates of the Caribbean: At World's End&lt;/a&gt;&lt;/em&gt; (Disney)&lt;br /&gt;&lt;em&gt;&lt;a href="http://www.sonypictures.com/homevideo/spider-man3/index.html"&gt;Spider-Man 3&lt;/a&gt;&lt;/em&gt; (Sony Pictures)&lt;br /&gt;&lt;em&gt;&lt;a href="http://www.transformersmovie.com/"&gt;Transformers&lt;/a&gt; &lt;/em&gt;(Paramount/DreamWorks)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-2003194143187759412?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/2003194143187759412/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=2003194143187759412&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2003194143187759412'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2003194143187759412'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/seven-films-that-might-be-bake-off.html' title='&lt;em&gt;Seven Films that Might Be Bake-Off Bound&lt;/em&gt;'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-2214548685372878343</id><published>2007-12-09T18:49:00.000-08:00</published><updated>2007-12-09T19:10:41.174-08:00</updated><title type='text'>Battle of the Bakeoff</title><content type='html'>&lt;a href="http://www.hollywoodreporter.com/hr/content_display/features/awards-season/e3i26138003c343f1a1afcf5375f68c9fb2"&gt;http://www.hollywoodreporter.com/hr/content_display/features/awards-season/e3i26138003c343f1a1afcf5375f68c9fb2&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Nov. 13, 2007&lt;br /&gt;&lt;br /&gt;The visual effects bake-off presents seven films that are up for consideration for the visual effects oscar nod, but what about the race to be one of those seven films??&lt;br /&gt;This year has had a huge variety of visual effects films and the work is getting more complex: sand, goo, water, cg with live action, lighting, practical effects!!  Then throw Beowulf in the mix and everything gets blurred.  Should the time frame be a factor as well?  If you have 8 months to do 700 shots or 1 year to do 500...should those films be balanced accordingly?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-2214548685372878343?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/2214548685372878343/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=2214548685372878343&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2214548685372878343'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2214548685372878343'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/battle-of-bakeoff.html' title='Battle of the Bakeoff'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-1855640515789960019</id><published>2007-12-09T18:28:00.000-08:00</published><updated>2007-12-09T23:17:27.232-08:00</updated><title type='text'>2007 Annie Award Nominations</title><content type='html'>&lt;a href="http://annieawards.org/foryourconsideration.html"&gt;http://annieawards.org/foryourconsideration.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;span &gt;&lt;strong&gt;Animated Effects&lt;/strong&gt; - Individual achievement&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;*Gary Bruins – “&lt;em&gt;&lt;a href="http://graphics.pixar.com/indexAuthorBruins.html"&gt;Ratatouille&lt;/a&gt;&lt;/em&gt;” – &lt;span style="font-size:85%;"&gt;Pixar Animation Studios&lt;/span&gt;&lt;br /&gt;*Deborah Carlson – “&lt;em&gt;&lt;a href="http://surfsup.awn.com/?type=article&amp;amp;artID=4"&gt;Surf’s Up&lt;/a&gt;&lt;/em&gt;” – &lt;span style="font-size:85%;"&gt;Sony Pictures Animation&lt;/span&gt;&lt;br /&gt;*Ryan Laney – “&lt;em&gt;&lt;a href="http://features.cgsociety.org/story_custom.php?story_id=4091&amp;amp;page=3"&gt;Spider-Man 3&lt;/a&gt;&lt;/em&gt;” – &lt;span style="font-size:85%;"&gt;Sony Pictures Imageworks&lt;/span&gt;&lt;br /&gt;*James Mansfield – “&lt;em&gt;&lt;a href="http://animated-views.com/2007/deja-and-henn-on-the-return-of-the-goof/"&gt;How to Hook Up Your Home Theater&lt;/a&gt;&lt;/em&gt;” – &lt;span style="font-size:85%;"&gt;Walt Disney Feature Animation&lt;br /&gt;&lt;/span&gt;*Jon Reisch – “&lt;em&gt;&lt;a href="http://graphics.pixar.com/RatSizedWater/paper.pdf"&gt;Ratatouille&lt;/a&gt;&lt;/em&gt;” – &lt;span style="font-size:85%;"&gt;Pixar Animation Studios&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-1855640515789960019?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/1855640515789960019/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=1855640515789960019&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1855640515789960019'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1855640515789960019'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/2007-annie-award-nominations.html' title='2007 Annie Award Nominations'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-4146818880753236784</id><published>2007-12-09T18:18:00.000-08:00</published><updated>2007-12-09T23:32:29.042-08:00</updated><title type='text'>Academy Event</title><content type='html'>&lt;p&gt;&lt;a href="http://www.oscars.org/events/matte_paintings/index.html"&gt;Fantastic Reality: The Magic and Mystery of Movie Matte Painting&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Hosted by Academy Award Nominee and Academy Governor Craig Barron&lt;/p&gt;&lt;p&gt;Monday, December 10, 2007 at 8PM&lt;/p&gt;&lt;p&gt;&lt;span style="font-size:78%;"&gt;Take a journey through 100 years of movie matte painting from traditional to digital with clips from &lt;em&gt;King Kong&lt;/em&gt; (1933), &lt;em&gt;The Wizard of Oz&lt;/em&gt; (1939), &lt;em&gt;Citizen Kane&lt;/em&gt; (1941), and &lt;em&gt;Star Wars&lt;/em&gt; (1977), to name a few.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;There is also an exhibit in the Linwood Dunn Theater foyer to go along with the presentation:&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.oscars.org/events/matte_paintings/index_exhibit.html"&gt;Playing God: The Art and Artists of Matte Painting&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-4146818880753236784?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/4146818880753236784/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=4146818880753236784&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4146818880753236784'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4146818880753236784'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/academy-event.html' title='Academy Event'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8716222515626120205</id><published>2007-12-09T18:02:00.000-08:00</published><updated>2007-12-09T18:17:06.320-08:00</updated><title type='text'>History of Effects in Film Timeline</title><content type='html'>Nova online has an entire timeline of the history of visual effects in film:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.pbs.org/wgbh/nova/specialfx2/timeline.html"&gt;http://www.pbs.org/wgbh/nova/specialfx2/timeline.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.pbs.org/wgbh/nova/specialfx2/"&gt;http://www.pbs.org/wgbh/nova/specialfx2/&lt;/a&gt;&lt;br /&gt;Special Effects: Titanic and Beyond&lt;br /&gt;on Nova&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/o8-yWD4TSTk&amp;rel=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/o8-yWD4TSTk&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;(clip not from Nova...just found from a search)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8716222515626120205?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8716222515626120205/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8716222515626120205&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8716222515626120205'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8716222515626120205'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/history-timeline.html' title='History of Effects in Film Timeline'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-927618281613157482</id><published>2007-12-08T10:56:00.000-08:00</published><updated>2007-12-08T11:01:32.447-08:00</updated><title type='text'>The Science of Superheroes</title><content type='html'>&lt;a href="http://www.amazon.com/Science-Superheroes-Lois-H-Gresh/dp/0471024600"&gt;&lt;img id="BLOGGER_PHOTO_ID_5141679086817740578" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_DLoPp84aLSk/R1rp4z7ThyI/AAAAAAAAABE/p1LC4B0fFIc/s200/superheroes.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-size:78%;"&gt;by &lt;/span&gt;&lt;a href="http://www.amazon.com/exec/obidos/search-handle-url/104-1949965-5055909?%5Fencoding=UTF8&amp;amp;search-type=ss&amp;amp;index=books&amp;amp;field-author=Lois%20H.%20Gresh"&gt;&lt;span style="font-size:78%;"&gt;Lois H. Gresh&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt; (Author), &lt;/span&gt;&lt;a href="http://www.amazon.com/exec/obidos/search-handle-url/104-1949965-5055909?%5Fencoding=UTF8&amp;amp;search-type=ss&amp;amp;index=books&amp;amp;field-author=Robert%20Weinberg"&gt;&lt;span style="font-size:78%;"&gt;Robert Weinberg&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt; (Author)&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;strong&gt;From the Inside Flap:&lt;/strong&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;em&gt;If the planet Krypton had a gravitational field strong enough to account for Superman’s amazing strength, would it be possible to launch a rocket ship from the planet’s surface? Assuming that the Flash could actually travel at the speed of light, would any villain ever stand a chance against him? Could evolution actually produce X-Men?&lt;br /&gt;The Science of Superheroes takes a light-hearted but clear-headed look at the real science that underlies some of the greatest superhero comic books of all time, including Spider-Man, Batman, the Fantastic Four, and many more. Each chapter presents the story of the origin of one or more superheroes and asks intriguing questions that lead to fascinating discussions about the limits of science, the laws of nature, and the future of technology.&lt;br /&gt;If gamma rays can’t turn a 128-pound weakling into the Incredible Hulk, what could? Are Spider-Man’s powers really those of a spider? Could a person ever breathe water like a fish? From telepathy to teleportation, from cloning to cosmic rays, this vastly entertaining romp through the nexus of science and fantasy separates the possible from the plausible and the barely plausible from the utterly ridiculous.&lt;br /&gt;You’ll discover the connection between black holes and green lanterns; what Galileo could have told Professor Pym about the stresses caused by shrinking and growing; and how many of Batman’s "inventions" anticipated actual technological developments such as the jet pack, unmanned aerial surveillance, and the optical laser. You’ll even learn how comic book writers use "technobabble" to create seemingly credible explanations of improbable superpowers and bizarre events.&lt;br /&gt;Packed with fascinating accounts of how these characters were developed, The Science of Superheroes celebrates the ingenuity and imagination of the writers and artists who created them and offers helpful suggestions on how the origin stories of certain characters could be made more believable. It offers immensely enjoyable and informative reading for anyone who loves science, superheroes, or both. &lt;/em&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-927618281613157482?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/927618281613157482/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=927618281613157482&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/927618281613157482'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/927618281613157482'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/science-of-superheroes.html' title='The Science of Superheroes'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_DLoPp84aLSk/R1rp4z7ThyI/AAAAAAAAABE/p1LC4B0fFIc/s72-c/superheroes.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-1449378310255785069</id><published>2007-12-07T22:51:00.000-08:00</published><updated>2007-12-07T23:00:47.717-08:00</updated><title type='text'>Dinosaurs</title><content type='html'>&lt;a href="http://channel.nationalgeographic.com/channel/dinosaurs/index.html"&gt;http://channel.nationalgeographic.com/channel/dinosaurs/index.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;National Geographic Channel&lt;br /&gt;"A Night of Dinosaur Discoveries"&lt;br /&gt;&lt;br /&gt;Dino Death Trap&lt;br /&gt;Sunday Dec. 9th @8pm&lt;br /&gt;&lt;em&gt;Imagine the dinosaurs and other prehistoric creatures of the mid-Jurassic–predators and prey–locked in the daily struggle of survival. Suddenly, a volcanic cataclysm–a dinosaur Pompeii–engulfs them. Some die in an instant. Others break for the safety of the horizon as hot ash rains down on surrounding wetlands. As they plow through the forming ashy mud, they are swallowed, as though by quicksand, frozen in death for 160 million years. Until now.&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;/em&gt;&lt;br /&gt;It's advancing technologies that help us to visualize how the world was all those millions of years ago.  They even use highly sophisticated CT machines to scan dinosaur fossils and peer within rocks to view the dinosaur formations.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-1449378310255785069?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/1449378310255785069/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=1449378310255785069&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1449378310255785069'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1449378310255785069'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/dinosaurs.html' title='Dinosaurs'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5526029886667816887</id><published>2007-12-07T22:44:00.000-08:00</published><updated>2007-12-07T22:49:02.915-08:00</updated><title type='text'>History</title><content type='html'>Quick article about the history of scientific visualization:&lt;br /&gt;&lt;a href="http://www.artn.com/bibliography/003_006_educom.html"&gt;http://www.artn.com/bibliography/003_006_educom.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;excerpt:&lt;br /&gt;&lt;em&gt;During the Renaissance, popular belief held that the visual study of nature could, in fact, reveal the hidden laws of nature. This prompted da Vinci and other artists to look beneath the surface of the skin and to record the anatomy in detail. This was quite a revolutionary idea at the time. Artists and scientists began working together to create books -- anatomy and botany books -- and new disciplines were thus created that are still important tools for physicians and scientists today. This philosophy -- that you visually study nature to reveal the hidden laws of nature -- was developed by Renaissance artists and scientists, and it set the stage for the scientific revolution. Galileo developed the scientific methodology of visually and objectively recording data that may lead to the formation of hypotheses, having one's peers test these hypotheses, and eventually forming a scientific theory. This is how scientists still work today.&lt;/em&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5526029886667816887?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5526029886667816887/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5526029886667816887&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5526029886667816887'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5526029886667816887'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/history.html' title='History'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5540566718801529011</id><published>2007-12-07T13:32:00.001-08:00</published><updated>2007-12-09T23:35:32.310-08:00</updated><title type='text'>"Top Scientific Visualization Research Problems"</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.sci.utah.edu/stories/2005/spr_visproblems.html"&gt;&lt;img id="BLOGGER_PHOTO_ID_5141349594106660626" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://2.bp.blogspot.com/_DLoPp84aLSk/R1m-Nz7ThxI/AAAAAAAAAA8/MHO0o0P4Tsw/s320/visproblems_splash.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Dr. Christopher R. Johnson&lt;br /&gt;In &lt;i&gt;IEEE Computer Graphics and Visualization: Visualization Viewpoints&lt;/i&gt;, pp. 2--6. July/August, 2004&lt;br /&gt;Scientific Computing and Imaging Institute at the University of Utah&lt;br /&gt;"Scientific visualization as currently understood and practiced is still a relatively new discipline. As a result, we visualization researchers are not necessarily accustomed to undertaking the sorts of self-examinations that other scientists routinely undergo in relation to their work. Yet if we are to create a disciplinary culture focused on matters of real scientific importance and committed to real progress, it is essential that we ask ourselves hard questions on an ongoing basis. What are the most important research issues facing us? What underlying assumptions need to be challenged and perhaps abandoned? What practices need to be reviewed? In this article, I attempt to start a discussion of these issues by proposing a list of top research problems and issues in scientific visualization."&lt;br /&gt;&lt;a href="http://www.sci.utah.edu/stories/2005/spr_visproblems.html"&gt;http://www.sci.utah.edu/stories/2005/spr_visproblems.html&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5540566718801529011?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5540566718801529011/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5540566718801529011&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5540566718801529011'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5540566718801529011'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/top-scientific-visualization-research_07.html' title='&quot;Top Scientific Visualization Research Problems&quot;'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_DLoPp84aLSk/R1m-Nz7ThxI/AAAAAAAAAA8/MHO0o0P4Tsw/s72-c/visproblems_splash.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-7187964050471670729</id><published>2007-12-06T22:19:00.000-08:00</published><updated>2007-12-07T07:25:06.848-08:00</updated><title type='text'>COSI</title><content type='html'>&lt;a href="http://www.cosi.org/"&gt;&lt;img id="BLOGGER_PHOTO_ID_5141115269280925442" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_DLoPp84aLSk/R1jpGT7ThwI/AAAAAAAAAA0/_jOeOiiX7QM/s200/COSI_logo_color-h.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Last time I was home I stopped by our science center COSI (Center of Science and Industry) in Columbus, OH. It's a wonderful place for hands-on science experiences (there's the California Science Center just south of USC campus as well) and they had a traveling animation exhibit: &lt;a href="http://www.cosi.org/visitors/exhibits/animation-ex/"&gt;http://www.cosi.org/visitors/exhibits/animation-ex/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;They had a bunch of down-shooters set up to do your own frame-by-frame stop motion animations. There was a 'foley' room, a digital station, an area to make flipbooks, and even a few volumes where you could place yourself into animated scenes in realtime (even one that did bullet-time motion). There were signs all around explaining the techniques as well taking you through the history of animation.&lt;br /&gt;sponsored by Cartoon Network&lt;br /&gt;&lt;br /&gt;This is the current technological exhibit: &lt;a href="http://www.cosi.org/visitors/exhibits/WOSU/"&gt;http://www.cosi.org/visitors/exhibits/WOSU/&lt;/a&gt;&lt;br /&gt;about the art and science of television production.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-7187964050471670729?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/7187964050471670729/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=7187964050471670729&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7187964050471670729'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7187964050471670729'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/cosi.html' title='COSI'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_DLoPp84aLSk/R1jpGT7ThwI/AAAAAAAAAA0/_jOeOiiX7QM/s72-c/COSI_logo_color-h.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-6494119345409093026</id><published>2007-12-06T21:56:00.000-08:00</published><updated>2007-12-06T22:11:03.493-08:00</updated><title type='text'>FOSS</title><content type='html'>This isn't related to VFX, but throughout this blog a lot of my focus has been toward science and education.  How has science class evolved since my days of elementary school?  What efforts are being made to engage the students and hold their interest in the topics?  How are the teaching strategies of science class evolving with technology?&lt;br /&gt;I came across the FOSS science curriculum (Full Option Science System)  which has been officially adopted by the California State Board of Education &lt;a href="http://www.fossweb.com/CA/"&gt;http://www.fossweb.com/CA/&lt;/a&gt;&lt;br /&gt;It is a program that supplies technological resources and encourages teachers to incorporate those into the curriculum, while maintaining state educational standards.  Some of these technologies are computers in every classroom, with the teacher station having 'more power' and maybe a DVD station, cordless microscopes, etc.&lt;br /&gt;Activities are catagorized by grade level available for parents and teachers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-6494119345409093026?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/6494119345409093026/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=6494119345409093026&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/6494119345409093026'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/6494119345409093026'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/foss.html' title='FOSS'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-4932397407279897522</id><published>2007-12-04T13:05:00.000-08:00</published><updated>2007-12-04T13:15:13.602-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='flash'/><category scheme='http://www.blogger.com/atom/ns#' term='visualization science'/><title type='text'>USC Vector Journal</title><content type='html'>Vector: Jornal of culture and Technology in a dynamic vernacular&lt;br /&gt;&lt;br /&gt;Vectors maps the multiple contours of daily life in an unevenly digital era, crystallizing around themes that highlight the social, political, and cultural stakes of our increasingly technologically-mediated existence. As such, the journal speaks both implicitly and explicitly to key debates across varied disciplines, including issues of globalization, mobility, power, and access. Operating at the intersection of culture, creativity, and technology, the journal focuses on the myriad ways technology shapes, transforms, reconfigures, and/or impedes social relations, both in the past and in the present.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.vectorsjournal.org/"&gt;http://www.vectorsjournal.org/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It's a very interesting journal. Most of the projects are interactive and some of them are scientific visualization.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-4932397407279897522?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/4932397407279897522/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=4932397407279897522&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4932397407279897522'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4932397407279897522'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/usc-vector-journal.html' title='USC Vector Journal'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-2190068084471324184</id><published>2007-12-01T00:38:00.001-08:00</published><updated>2007-12-01T00:40:28.462-08:00</updated><title type='text'>Beowulf</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_HWEMHjiHOco/R1Ednyy9R2I/AAAAAAAAAE0/7Xb1oCgwhKI/s1600-R/im13.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5138921219294054242" style="CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_HWEMHjiHOco/R1Ednyy9R2I/AAAAAAAAAE0/kGG_uK3qCSY/s400/im13.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/_HWEMHjiHOco/R1EdkCy9R1I/AAAAAAAAAEs/t_ORE4ryk0o/s1600-R/Bewolf2.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5138921154869544786" style="CURSOR: hand" alt="" src="http://1.bp.blogspot.com/_HWEMHjiHOco/R1EdkCy9R1I/AAAAAAAAAEs/FxFVsJLtVeA/s400/Bewolf2.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Here is an interesting article about creation of Beowulf:&lt;/div&gt;&lt;div&gt;&lt;a href="http://features.cgsociety.org/story_custom.php?story_id=4336"&gt;http://features.cgsociety.org/story_custom.php?story_id=4336&lt;/a&gt;&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;The best thing is that you can discuss the creation of Beowulf on CGtalk with its animation supervisor here:&lt;/div&gt;&lt;div&gt;&lt;a href="http://forums.cgsociety.org/showthread.php?f=165&amp;amp;t=566843"&gt;http://forums.cgsociety.org/showthread.php?f=165&amp;amp;t=566843&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-2190068084471324184?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/2190068084471324184/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=2190068084471324184&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2190068084471324184'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2190068084471324184'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/beowulf.html' title='Beowulf'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_HWEMHjiHOco/R1Ednyy9R2I/AAAAAAAAAE0/kGG_uK3qCSY/s72-c/im13.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-7907995269184930783</id><published>2007-12-01T00:25:00.000-08:00</published><updated>2007-12-01T00:28:09.569-08:00</updated><title type='text'>Catalina Island - Visualizing Science project</title><content type='html'>&lt;a href="http://2.bp.blogspot.com/_HWEMHjiHOco/R1EbDSy9RxI/AAAAAAAAAEM/h4hP-huA2Ok/s1600-R/testB3-withDOF.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5138918393205573394" style="CURSOR: hand" alt="" src="http://2.bp.blogspot.com/_HWEMHjiHOco/R1EbDSy9RxI/AAAAAAAAAEM/lTm5Asq4k_I/s400/testB3-withDOF.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;Here is a test render of Catalina Island that me and Prof. Eric Hanson are working on. L.A. coast is right now an island but I'm putting together the DEM files to correct it. I'll post more information about this project soon.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-7907995269184930783?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/7907995269184930783/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=7907995269184930783&amp;isPopup=true' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7907995269184930783'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7907995269184930783'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/12/catalina-island-visualizing-science.html' title='Catalina Island - Visualizing Science project'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_HWEMHjiHOco/R1EbDSy9RxI/AAAAAAAAAEM/lTm5Asq4k_I/s72-c/testB3-withDOF.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-3241758760545629721</id><published>2007-11-27T07:51:00.000-08:00</published><updated>2007-11-28T16:40:29.250-08:00</updated><title type='text'>Heart Surgery....as a game??</title><content type='html'>You get to play surgeon for an open-heart surgery. This takes you through heart anatomy, so you can prepare for surgery, then you go from prep all the way through post-op (and you're timed).&lt;br /&gt;&lt;a href="http://www.abc.net.au/science/lcs/heart.htm"&gt;http://www.abc.net.au/science/lcs/heart.htm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I haven't gone too far in this game. I remember playing the simple board game 'operation' which really had no medical value!&lt;br /&gt;Can you imagine your doctors learning and practicing by performing virtual surgeries?  The more practice the better....I just hope no one gets the idea that they can perform surgery because they did it in a video game!!!&lt;br /&gt;&lt;br /&gt;I love the disclaimer with this game:&lt;br /&gt;&lt;a href="http://www.heavygames.com/darkcut/showgame.asp"&gt;http://www.heavygames.com/darkcut/showgame.asp&lt;/a&gt;&lt;br /&gt;"In case of real medical emergency, do not perform any of these operations or use this game as a guide. Seek professional help immediately."&lt;br /&gt;&lt;br /&gt;The Nintendo Wii also has a surgery game called 'Trauma Center'.&lt;br /&gt;&lt;a href="http://wii.ign.com/articles/721/721100p1.html"&gt;http://wii.ign.com/articles/721/721100p1.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Trauma_Center:_Second_Opinion"&gt;http://en.wikipedia.org/wiki/Trauma_Center:_Second_Opinion&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Virtual Hip Replacement hahaha&lt;br /&gt;&lt;a href="http://www.edheads.org/activities/hip/swf/index.htm"&gt;http://www.edheads.org/activities/hip/swf/index.htm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;ScienceDaily 1998&lt;br /&gt;&lt;a href="http://www.sciencedaily.com/releases/1998/10/981014074645.htm"&gt;&lt;span style="font-weight: bold;"&gt;NASA 'Software Scalpel' Helps Doctors Practice Operations&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-3241758760545629721?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/3241758760545629721/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=3241758760545629721&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3241758760545629721'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3241758760545629721'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/heart-surgeryas-game.html' title='Heart Surgery....as a game??'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-890833527524601137</id><published>2007-11-25T18:54:00.000-08:00</published><updated>2007-11-25T22:12:13.292-08:00</updated><title type='text'>Cell Animation</title><content type='html'>&lt;a href="http://science.education.nih.gov/supplements/nih1/cancer/activities/activity2_animations.htm"&gt;http://science.education.nih.gov/supplements/nih1/cancer/activities/activity2_animations.htm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-4acf3f4a0fdc3021" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v19.nonxt3.googlevideo.com/videoplayback?id%3D4acf3f4a0fdc3021%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330028648%26sparams%3Did,itag,ip,ipbits,expire%26signature%3DBC41DC393C5F9CDC15280D5E0479135505A5155.63C2796BCBFADB05AC28C6A1B9A8861E4F76ECAA%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D4acf3f4a0fdc3021%26offsetms%3D5000%26itag%3Dw160%26sigh%3Da2X-fMvxocWvsuvzhhdYra4FOqM&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v19.nonxt3.googlevideo.com/videoplayback?id%3D4acf3f4a0fdc3021%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330028648%26sparams%3Did,itag,ip,ipbits,expire%26signature%3DBC41DC393C5F9CDC15280D5E0479135505A5155.63C2796BCBFADB05AC28C6A1B9A8861E4F76ECAA%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D4acf3f4a0fdc3021%26offsetms%3D5000%26itag%3Dw160%26sigh%3Da2X-fMvxocWvsuvzhhdYra4FOqM&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-890833527524601137?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=4acf3f4a0fdc3021&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/890833527524601137/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=890833527524601137&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/890833527524601137'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/890833527524601137'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/cell-animations.html' title='Cell Animation'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8183822622802266557</id><published>2007-11-25T09:43:00.000-08:00</published><updated>2007-11-25T09:58:44.073-08:00</updated><title type='text'>Animation Research Group at Ohio State (ARGOS)</title><content type='html'>&lt;a href="http://3.bp.blogspot.com/_DLoPp84aLSk/R0m3r_sc1hI/AAAAAAAAAAs/dT0X9xfaK8Y/s1600-h/argos.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5136838816452892178" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_DLoPp84aLSk/R0m3r_sc1hI/AAAAAAAAAAs/dT0X9xfaK8Y/s400/argos.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;"Animation Research Group at Ohio State(ARGOS), headed by Dr. Rick Parent, the author of Computer Animation: Algorithms and Techniques, published by Morgan Kaufmann in 2001, is involved in various aspects of computer animation with special focus on animation of the human figure. Currently, the group is working mainly in the areas of facial animation and model-based techniques to track human figures in video."&lt;br /&gt;&lt;a href="http://www.cse.ohio-state.edu/~parent/ARGOS/"&gt;http://www.cse.ohio-state.edu/~parent/ARGOS/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Volume Graphics Research Group&lt;br /&gt;&lt;a href="http://www.cse.ohio-state.edu/volviz/"&gt;http://www.cse.ohio-state.edu/volviz/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Time-Varying Data Visualization&lt;br /&gt;&lt;a href="http://www.cse.ohio-state.edu/~hwshen/Research/"&gt;http://www.cse.ohio-state.edu/~hwshen/Research/&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8183822622802266557?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8183822622802266557/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8183822622802266557&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8183822622802266557'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8183822622802266557'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/animation-research-group-at-ohio-state.html' title='Animation Research Group at Ohio State (ARGOS)'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_DLoPp84aLSk/R0m3r_sc1hI/AAAAAAAAAAs/dT0X9xfaK8Y/s72-c/argos.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8366534978234516137</id><published>2007-11-24T10:57:00.000-08:00</published><updated>2007-11-25T18:42:56.255-08:00</updated><title type='text'>More SIGGRAPH 2007</title><content type='html'>Computer Animation Festival&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/feBKaTJD-TA&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/feBKaTJD-TA&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Art Gallery&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/52zB5wjL9mU&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/52zB5wjL9mU&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Papers&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/-fXA_nS41j0&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/-fXA_nS41j0&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Emerging Technologies&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/T1p783HOcCA&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/T1p783HOcCA&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;NVIDIA's Human Head Demo&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/lvI1l0nAd1c&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/lvI1l0nAd1c&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8366534978234516137?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8366534978234516137/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8366534978234516137&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8366534978234516137'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8366534978234516137'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/more-siggraph-2007.html' title='More SIGGRAPH 2007'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8756447909168724537</id><published>2007-11-24T09:42:00.000-08:00</published><updated>2007-11-24T09:43:35.098-08:00</updated><title type='text'>'Total Lunar Eclipse'</title><content type='html'>"Astronomer Edward Rhodes Jr. of the USC College of Letters, Arts &amp; Sciences narrates a lunar light show, including a computer simulation of the Aug. 28 total lunar eclipse and his photography of the eclipse."&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/7J0RD6mw4_U&amp;rel=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/7J0RD6mw4_U&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8756447909168724537?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8756447909168724537/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8756447909168724537&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8756447909168724537'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8756447909168724537'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/total-lunar-eclipse.html' title='&apos;Total Lunar Eclipse&apos;'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-6522775789996792110</id><published>2007-11-24T09:38:00.000-08:00</published><updated>2007-11-24T09:39:29.511-08:00</updated><title type='text'>'The Importance of the Image to Progress in Science'</title><content type='html'>slideshow narrated by Daniela Bleichmar, assistant professor of art history and of Spanish and Portuguese at the USC College of Letters, Arts &amp; Sciences&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/P3Czd0fuUME&amp;rel=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/P3Czd0fuUME&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-6522775789996792110?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/6522775789996792110/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=6522775789996792110&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/6522775789996792110'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/6522775789996792110'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/importance-of-image-to-progress-in.html' title='&apos;The Importance of the Image to Progress in Science&apos;'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-7044877515891165664</id><published>2007-11-24T09:31:00.000-08:00</published><updated>2007-11-24T09:51:20.422-08:00</updated><title type='text'>'Quaking in California'</title><content type='html'>A Lecture given by James Dolan, Associate Professor of Earth Sciences, during USC Parents Weekend 2007&lt;br /&gt;by USC College of Letters, Arts &amp; Sciences&lt;br /&gt;&lt;br /&gt;"[Learn] about the faults beneath our feet — why we have earthquakes in California, where the major faults are and how they store and release seismic energy in large, damaging shakers. Learn too how all we've learned about seismic hazards have actually made us safer today than just 20 years ago."&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Ja2qeWDsY5w&amp;rel=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Ja2qeWDsY5w&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-7044877515891165664?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/7044877515891165664/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=7044877515891165664&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7044877515891165664'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7044877515891165664'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/quaking-in-california.html' title='&apos;Quaking in California&apos;'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-2727321437074085289</id><published>2007-11-24T09:25:00.000-08:00</published><updated>2007-11-24T09:49:17.846-08:00</updated><title type='text'>'Ecological Solutions for the 21st Century'</title><content type='html'>A Lecture by Dr. Tony Michaels, Professor of Biological Sciences and director of the USC Wrigley Institute for Environmental Studies, given during USC Parents Weekend 2007&lt;br /&gt;by USC College of Letters, Arts &amp; Sciences&lt;br /&gt;&lt;br /&gt;"Hear about novel and cutting-edge research that USC marine scientists are conducting to solve environmental problems at low cost or even at a profit, and how these methods can be adopted by the private sector. Such ideas include using microbes to treat sewage and generate electricity simultaneously, or having robots run offshore fish farms a hundred miles away from sensitive coastal waters."&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/2PL3fcsxjps&amp;rel=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/2PL3fcsxjps&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-2727321437074085289?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/2727321437074085289/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=2727321437074085289&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2727321437074085289'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2727321437074085289'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/ecological-solutions-for-21st-century.html' title='&apos;Ecological Solutions for the 21st Century&apos;'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8566051374967248321</id><published>2007-11-24T09:01:00.000-08:00</published><updated>2007-11-24T09:03:25.269-08:00</updated><title type='text'>Medical Animation</title><content type='html'>&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/7B08itXiXok&amp;rel=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/7B08itXiXok&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/_pw39Jaw-VM&amp;rel=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/_pw39Jaw-VM&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8566051374967248321?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8566051374967248321/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8566051374967248321&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8566051374967248321'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8566051374967248321'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/medical-animation.html' title='Medical Animation'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-118570741637360850</id><published>2007-11-21T00:10:00.000-08:00</published><updated>2007-11-21T00:11:27.728-08:00</updated><title type='text'>Marketing Science meets Hollywood</title><content type='html'>article from 2001&lt;br /&gt;&lt;a href="http://knowledge.wharton.upenn.edu/article.cfm?articleid=323"&gt;http://knowledge.wharton.upenn.edu/article.cfm?articleid=323&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-118570741637360850?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/118570741637360850/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=118570741637360850&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/118570741637360850'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/118570741637360850'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/marketing-science-meets-hollywood.html' title='Marketing Science meets Hollywood'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5756650074557265792</id><published>2007-11-20T23:58:00.000-08:00</published><updated>2007-11-21T00:22:34.443-08:00</updated><title type='text'>Science goes Hollywood</title><content type='html'>&lt;span class="medium" style="COLOR: rgb(204,102,0)"&gt;&lt;strong&gt;Science goes Hollywood: Selective Outrage over the Latest Movie Inaccuracies&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;(The New Atlantis, 2004)&lt;a href="http://www.thenewatlantis.com/archive/5/soa/scimovies.htm"&gt;http://www.thenewatlantis.com/archive/5/soa/scimovies.htm&lt;/a&gt;mentions the movies Godsend and The Day After Tomorrow.&lt;br /&gt;&lt;br /&gt;&lt;span class="medium" style="COLOR: rgb(204,102,0)"&gt;&lt;strong&gt;When Science Goes Hollywood&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;(Columbus Dispatch 2004)&lt;br /&gt;&lt;a href="http://polarmet.mps.ohio-state.edu/jbox/media/Columbus_Dispatch_08_Jun_2004_DayAfterTomorrow.pdf"&gt;http://polarmet.mps.ohio-state.edu/jbox/media/Columbus_Dispatch_08_Jun_2004_DayAfterTomorrow.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="medium" style="COLOR: rgb(204,102,0)"&gt;&lt;strong&gt;Science Going Hollywood&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;Saturday, April 07, 2007&lt;br /&gt;article excerpt: "Discussion about the apparent need for scientists to be more publicly appealing is presently going on over at &lt;a title="The Intersection" href="http://scienceblogs.com/intersection/"&gt;The Intersection&lt;/a&gt; by Chris Mooney and &lt;a title="Framing Science " href="http://scienceblogs.com/framing-science/"&gt;Framing Science &lt;/a&gt;by Matthew Nisbet. The general idea is that scientists need to develop and deploy a sophisticated public relations persona with the intent of converting scientific unbelievers. It’s a nice thought but it’s never going to happen." original article Posted by &lt;a href="http://www.buridansass.com/index.php?/member/1/"&gt;buridan&lt;/a&gt; on 04/07 at 05:12 PM location: &lt;a href="http://www.buridansass.com/index.php?/buridan/science_going_hollywood/"&gt;http://www.buridansass.com/index.php?/buridan/science_going_hollywood/&lt;/a&gt; &lt;a href="http://www.buridansass.com/index.php?/buridan/clarification_on_science_going_hollywood/"&gt;http://www.buridansass.com/index.php?/buridan/clarification_on_science_going_hollywood/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5756650074557265792?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5756650074557265792/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5756650074557265792&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5756650074557265792'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5756650074557265792'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/science-going-hollywood.html' title='Science goes Hollywood'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5377446045959977282</id><published>2007-11-20T23:45:00.000-08:00</published><updated>2007-11-20T23:55:52.131-08:00</updated><title type='text'>Blade Runner</title><content type='html'>&lt;a class="image" title="Blade Runner poster.jpg" href="http://en.wikipedia.org/wiki/Image:Blade_Runner_poster.jpg"&gt;&lt;/a&gt;&lt;br /&gt;It had to be mentioned   =)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Blade_Runner"&gt;http://en.wikipedia.org/wiki/Blade_Runner&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Blade Runner Final Cut Trailer&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/J_hYs1jBy8Y&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/J_hYs1jBy8Y&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5377446045959977282?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5377446045959977282/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5377446045959977282&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5377446045959977282'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5377446045959977282'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/blade-runner.html' title='Blade Runner'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-4291423744797306203</id><published>2007-11-20T23:38:00.000-08:00</published><updated>2007-11-20T23:43:54.241-08:00</updated><title type='text'>Representation of Science in Hollywood: Jurassic Park</title><content type='html'>&lt;a href="http://ourworld.compuserve.com/homepages/Stephen_Nottingham/cintxt3.htm"&gt;http://ourworld.compuserve.com/homepages/Stephen_Nottingham/cintxt3.htm&lt;/a&gt;&lt;br /&gt;"Contemporary developments in science have provided the source of threat in horror and science fiction narratives since the early days of cinema. In the 1930s surgical techniques and electricity were vital for the creation of life, for example, by that archetypal mad scientist Victor Frankenstein; nuclear energy and its capacity for mutation started to feature in the 1950s; environmental pollution produced monsters in the ecologically conscious 1970s; while in the 1990s, genetic engineering emerged as the new technology by which mankind could create or modify life. In addition, the Hollywood films of today display an unprecedented attention to scientific detail. This reading uses Jurassic Park (1993), the first genetic engineering blockbuster, to discuss how science is represented in Hollywood films of the 1990s. "&lt;br /&gt;&lt;br /&gt;"This reading was later used in Chapter 3 of my book &lt;em&gt;Screening DNA: Exploring the Cinema-Genetics Interface&lt;/em&gt;. "&lt;br /&gt;&lt;a href="http://ourworld.compuserve.com/homepages/Stephen_Nottingham/DNA1.htm"&gt;http://ourworld.compuserve.com/homepages/Stephen_Nottingham/DNA1.htm&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-4291423744797306203?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/4291423744797306203/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=4291423744797306203&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4291423744797306203'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4291423744797306203'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/representation-of-science-in-hollywood.html' title='Representation of Science in Hollywood: Jurassic Park'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-3839604067445556310</id><published>2007-11-20T17:44:00.000-08:00</published><updated>2007-11-20T17:45:27.882-08:00</updated><title type='text'>Algorithmic Botany</title><content type='html'>&lt;center&gt; &lt;img src="http://algorithmicbotany.org/banner.jpg" alt="Algorithmic Botany at the University of Calgary" class="banner" height="150" width="600" /&gt;&lt;/center&gt;&lt;br /&gt;&lt;a href="http://algorithmicbotany.org/papers/"&gt;http://algorithmicbotany.org/papers/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-3839604067445556310?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/3839604067445556310/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=3839604067445556310&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3839604067445556310'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3839604067445556310'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/algorithmic-botany.html' title='Algorithmic Botany'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-3229926517597937906</id><published>2007-11-20T17:29:00.000-08:00</published><updated>2007-11-20T17:34:09.581-08:00</updated><title type='text'>Science Alberta Foundation</title><content type='html'>&lt;span style="font-family:Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.sciencealberta.org/index.cfm" target="_link"&gt;&lt;img src="http://www.awsn.com/logos/SciAB.gif" alt="Science Alberta Foundation " border="0" height="85" width="150" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.sciencealberta.org/"&gt;&lt;span style="font-weight: bold;"&gt;http://www.sciencealberta.org/&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;  &lt;p&gt;"Science Alberta Foundation is a non-profit organization committed to increasing science literacy and awareness. We develop engaging resources that bring science to life for Albertans of all ages, in every corner of the province.&lt;br /&gt;In 1989, Alberta oilman and entrepreneur Jim Gray shared his vision of an organization that would support scientific learning and help establish Alberta as a strong competitor in the global marketplace. More than 22,000 Albertans signed a petition to support his proposal, and in 1991, the provincial and federal governments joined hands with private industry to finance Science Alberta Foundation’s two-year pilot project.&lt;br /&gt;Science Alberta Foundation collaborates with educators, parents, community leaders and scientists to develop programs, such as Science-In-A-Crate and Festivals of Science that showcase the importance science plays in our everyday lives.&lt;br /&gt;Our programs motivate children, youth and families to embrace lifelong science and technology learning. We are helping to create tomorrow’s knowledge workers and instill an appreciation of science in a new generation of Albertans."&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-3229926517597937906?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/3229926517597937906/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=3229926517597937906&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3229926517597937906'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3229926517597937906'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/science-alberta-foundation.html' title='Science Alberta Foundation'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-4247916481450643653</id><published>2007-11-20T17:24:00.000-08:00</published><updated>2007-11-20T23:09:14.705-08:00</updated><title type='text'>Life size whale - online</title><content type='html'>&lt;a href="http://www.wdcs.co.uk/media/flash/whalebanner/content_pub_en.html"&gt;http://www.wdcs.co.uk/media/flash/whalebanner/content_pub_en.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;"The Whale &amp;amp; Dolphin Conservation Society has taken the progressive-image-tiles-through-Flash approach (a la Zoomify in Photoshop CS3) and done something most cool: presenting a life-sized whale online. I love the subtle touch of including aquatic schmutz that floats past the whale &amp;amp; viewer." - Posted by John Nack at 10:36 PM on March 29, 2007&lt;br /&gt;&lt;br /&gt;&lt;a href="http://blogs.adobe.com/jnack/2007/03/big_science_lif.html"&gt;http://blogs.adobe.com/jnack/2007/03/big_science_lif.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;When you click to look at the life-sized whale, a window pops up and you are looking directly at the whale's large eye...a little intimidating!&lt;span style="font-size:0;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:0;"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-4247916481450643653?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/4247916481450643653/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=4247916481450643653&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4247916481450643653'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4247916481450643653'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/life-size-whale-online.html' title='Life size whale - online'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-7442004450962263466</id><published>2007-11-20T17:21:00.000-08:00</published><updated>2007-11-20T17:22:59.427-08:00</updated><title type='text'>How Centropolis FX Creates Visual FX</title><content type='html'>&lt;img src="http://static.howstuffworks.com/gif/cfx-soldier1.jpg" /&gt;  &lt;img src="http://static.howstuffworks.com/gif/cfx-soldier2.jpg" /&gt;  &lt;img src="http://static.howstuffworks.com/gif/cfx-soldier3.jpg" /&gt;  &lt;img src="http://static.howstuffworks.com/gif/cfx-soldier4.jpg" /&gt;&lt;br /&gt;&lt;a href="http://entertainment.howstuffworks.com/cfx.htm"&gt;http://entertainment.howstuffworks.com/cfx.htm&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-7442004450962263466?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/7442004450962263466/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=7442004450962263466&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7442004450962263466'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7442004450962263466'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/how-centropolis-fx-creates-visual-fx.html' title='How Centropolis FX Creates Visual FX'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5535664936679547174</id><published>2007-11-20T17:06:00.000-08:00</published><updated>2007-11-20T17:17:59.378-08:00</updated><title type='text'>ICT</title><content type='html'>&lt;a href="http://www.ict.usc.edu/"&gt;http://www.ict.usc.edu/&lt;/a&gt;&lt;br /&gt;Institute for Creative Technologies: center for virtual reality and computer simulation research&lt;br /&gt;&lt;br /&gt;"a research institute of the &lt;a href="http://en.wikipedia.org/wiki/University_of_Southern_California" title="University of Southern California"&gt;University of Southern California&lt;/a&gt; located in &lt;a href="http://en.wikipedia.org/wiki/Marina_del_Rey%2C_California" title="Marina del Rey, California"&gt;Marina del Rey, California&lt;/a&gt;. Among ICT's goals are the advancement of the state-of-the-art in &lt;a href="http://en.wikipedia.org/wiki/Virtual_reality" title="Virtual reality"&gt;virtual reality&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Immersive_environment" title="Immersive environment"&gt;immersive environments&lt;/a&gt;, and the creation of the &lt;a href="http://en.wikipedia.org/w/index.php?title=Experience_Learning_System&amp;amp;action=edit" class="new" title="Experience Learning System"&gt;Experience Learning System&lt;/a&gt; (ELS) (which provides the ability to learn through active, as opposed to passive, systems). In addition to specific &lt;a href="http://en.wikipedia.org/wiki/Military" title="Military"&gt;military&lt;/a&gt; training tasks, the ELS will have applications for a broad range of educational initiatives." - Wikipedia&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Institute_for_Creative_Technologies"&gt;http://en.wikipedia.org/wiki/Institute_for_Creative_Technologies&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.ict.usc.edu/images/stories/what_we_do_collage.jpg" alt="Image" title="Image" align="middle" border="0" height="461" hspace="6" width="352" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5535664936679547174?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5535664936679547174/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5535664936679547174&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5535664936679547174'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5535664936679547174'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/ict.html' title='ICT'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-3884939781315995604</id><published>2007-11-20T16:52:00.000-08:00</published><updated>2007-11-20T17:04:17.216-08:00</updated><title type='text'>Pirates of the Caribbean highlights</title><content type='html'>Davy Jones Part 1&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/rmLY8YieZDY&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/rmLY8YieZDY&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Davy Jones Part 2&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/SRPGRx8u_N0&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/SRPGRx8u_N0&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;making of the 'maelstrom'&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/CpW6nfeErbA&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/CpW6nfeErbA&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-3884939781315995604?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/3884939781315995604/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=3884939781315995604&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3884939781315995604'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3884939781315995604'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/pirates-highlights.html' title='Pirates of the Caribbean highlights'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-4833429185826301637</id><published>2007-11-20T14:32:00.000-08:00</published><updated>2007-11-20T14:33:43.581-08:00</updated><title type='text'>Spider-Man 3 Visual Effects Highlights</title><content type='html'>The SIGGRAPH 2007 Electronic Theater submission of Spider-Man 3&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/lBJ-W5uwyb8&amp;amp;rel=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/lBJ-W5uwyb8&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-4833429185826301637?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/4833429185826301637/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=4833429185826301637&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4833429185826301637'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4833429185826301637'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/spider-man-3-visual-effects-highlights.html' title='Spider-Man 3 Visual Effects Highlights'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-1583219416452787601</id><published>2007-11-20T12:59:00.000-08:00</published><updated>2007-11-20T17:14:11.869-08:00</updated><title type='text'>Using Hollywood movies to teach science?</title><content type='html'>&lt;span class="secpgboxtext"&gt;&lt;img alt="Daryl Taylor's Hollywood Science" src="http://www.nsta.org/main/news/stories/images/2003philly05.jpg" border="1" /&gt;&lt;br /&gt;NSTA (National Science Teachers Association) WebNews Digest&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www3.nsta.org/main/news/stories/nsta_story.php?news_story_ID=48098"&gt;http://www3.nsta.org/main/news/stories/nsta_story.php?news_story_ID=48098&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Lights, Camera, Action: Hollywood Science&lt;br /&gt;&lt;br /&gt;"&lt;span class="secpgboxtext"&gt;Taylor, who teaches AP and honors physics at Williamstown High School in New Jersey, presented a session called Hollywood Science. The presentation showed teachers how they could use video clips from television shows, cartoons, and movies to introduce or enhance any science topic."&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-1583219416452787601?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/1583219416452787601/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=1583219416452787601&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1583219416452787601'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1583219416452787601'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/using-movies-to-teach-science.html' title='Using Hollywood movies to teach science?'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5355322358802254810</id><published>2007-11-20T12:51:00.000-08:00</published><updated>2007-11-20T12:53:25.776-08:00</updated><title type='text'>Madame Tutli Putli</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.nfb.ca/webextension/madame-tutli-putli/extras/WallTutli-2-800.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://www.nfb.ca/webextension/madame-tutli-putli/extras/WallTutli-2-800.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Couple weeks ago I went to Sony ImageWorks to see the screening of "&lt;span style=""&gt;&lt;b style="font-weight: bold;"&gt;World Animation&lt;/b&gt;&lt;span style="font-weight: bold;"&gt; Tour&lt;/span&gt;." Among all the amazing short films, Madam Tutli Putli really blew my mind away. Take a look at the following links.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.nfb.ca/webextension/madame-tutli-putli/film.php"&gt;http://www.nfb.ca/webextension/madame-tutli-putli/film.php&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.madametutliputli.com/putli.html"&gt;http://www.madametutliputli.com/putli.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The technique they developed and achieved definitely changes the look of the stop-motion and further expands the boarder of stop-motion animation as an art form in history. The puppets are given new lives, in terms of realistic acting and surrealistic facial complexions. For acting there's a term called "half gesture," mentioned by the two directors in the interview (Could be found on youtube). For eerily surrealistic puppet effects, I will leave this for you to find out...it's quite interesting.&lt;br /&gt;&lt;br /&gt;The DVD is now ready for purchase. Too bad that currently NFB only opens the portal to Canadian Citizens, and for US it is only for institutional/ academic purchase.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5355322358802254810?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5355322358802254810/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5355322358802254810&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5355322358802254810'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5355322358802254810'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/madame-tutli-putli.html' title='Madame Tutli Putli'/><author><name>Thomas Huang</name><uri>http://www.blogger.com/profile/07884609044535697083</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-2007459388011566291</id><published>2007-11-20T12:32:00.000-08:00</published><updated>2007-11-20T12:49:52.471-08:00</updated><title type='text'>Mr. &amp; Mrs. Smith Car Crash Explosions</title><content type='html'>National Geographic Channel&lt;br /&gt;Aired:        Thursday,  November  8,  2007&lt;br /&gt;&lt;br /&gt;"Gravity. Velocity. Combustion. Resistance. A classic movie car chase offers a straight shot of cinematic adrenaline. But just how much scientific truth is there to these turbo-charged action fantasies? Climb into the driver's seat as leading filmmakers, stunt drivers and scientists examines the physics behind cinematic car chases to reveal what's possible or implausible, and exposes the elaborate tricks directors use to put us on the edge of our seat."&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/HGOLwsen8ho&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/HGOLwsen8ho&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-2007459388011566291?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/2007459388011566291/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=2007459388011566291&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2007459388011566291'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2007459388011566291'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/mr-mrs-smith-car-crash-explosions.html' title='Mr. &amp; Mrs. Smith Car Crash Explosions'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-6465099260383152617</id><published>2007-11-20T12:25:00.000-08:00</published><updated>2007-11-20T14:10:26.622-08:00</updated><title type='text'>Hollywood Mythbusters??</title><content type='html'>&lt;!-- Main Content Area --&gt; &lt;!-- Main Content Table Starts Here --&gt;&lt;!-- hero table starts here--&gt;                                                                                                                                                           &lt;img src="http://www.open2.net/open2static/source/file/root/46/25/190074/hollywood_progfront.jpg" alt="Jonathan and Robert" title="Jonathan and Robert" name="image1" id="image1" border="0" height="136" width="334" /&gt;&lt;br /&gt;Hollywood Science on the BBC&lt;br /&gt;&lt;a href="http://www.open2.net/science/hollywood_science/"&gt;http://www.open2.net/science/hollywood_science/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;"Robert Llewellyn (Red Dwarf, Scrap Heap Challenge) and Dr Jonathan Hare (Rough Science) take on Hollywood Science, testing the science that filmgoers take for granted. Armed only with basic tools, our intrepid DIY duo put some of Hollywood’s most famous sequences to the test by recreating them - in Jonathan’s back garden... "&lt;br /&gt;&lt;a href="http://www.creative-science.org.uk/Hollywood.html"&gt;&lt;br /&gt;http://www.creative-science.org.uk/Hollywood.html&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-6465099260383152617?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/6465099260383152617/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=6465099260383152617&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/6465099260383152617'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/6465099260383152617'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/hollywood-mythbusters.html' title='Hollywood Mythbusters??'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5554152926882599241</id><published>2007-11-20T10:54:00.000-08:00</published><updated>2007-11-20T12:53:41.621-08:00</updated><title type='text'>Hollywood Physics</title><content type='html'>&lt;!-- Top Image for Short Article --&gt;&lt;!-- End of IMage for Short Article --&gt;&lt;!-- ~RENDER PAGE MARKER~ --&gt;&lt;script language="Javascript"&gt;         function needImage() {          len = 40;          url = window.location.href;          pos = url.lastIndexOf("/");          if (pos != -1) {           text = url.substring(pos + 1);           len = text.length;          }          return len;         }         &lt;/script&gt;                                                                                  &lt;script language="Javascript"&gt;         if (needImage() &gt; 7) {           document.write("&lt;table width="'485'" align="'left'" cellpadding="'0'" cellspacing="'0'" border="'0'"&gt;");           document.write("&lt;tr&gt;");           document.write("&lt;td width="'485'" align="'left'"&gt;");           document.write("&lt;img src="\" width="\" align="\" vspace="\" hspace="\" border="\" /&gt;");           document.write("&lt;/td&gt;");           document.write("&lt;/tr&gt;");           document.write("&lt;tr&gt;");           document.write("&lt;td width="'485'" align="'right'"&gt;");           document.write("&lt;table align="'left'" width="'100%'" cellpadding="'0'" cellspacing="'2'" border="'0'"&gt;");           document.write("&lt;tr&gt;");           document.write("&lt;td align="'left'"&gt;");           document.write("&lt;/td&gt;");           document.write("&lt;td align="'right'"&gt;&lt;span class="'serif'"  style="color:'#666666';"&gt;The Everett Collection&lt;/span&gt;&lt;/td&gt;");           document.write("&lt;/tr&gt;");           document.write("&lt;/table&gt;");           document.write("&lt;/tr&gt;");           document.write("&lt;tr&gt;&lt;td&gt;");           document.write("&lt;span class="'medium'"  style="color:'#666666';"&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;");           document.write("&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;");         }         &lt;/script&gt;&lt;img src="http://img.timeinc.net/popsci/images/2007/09/hollywood_485.jpg" align="left" border="0" hspace="4" vspace="0" width="485" /&gt;&lt;br /&gt;&lt;a href="http://www.popsci.com/popsci/science/a112c1ed610e4110vgnvcm1000004eecbccdrcrd.html"&gt;http://www.popsci.com/popsci/science/a112c1ed610e4110vgnvcm1000004eecbccdrcrd.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;(this is related to an earlier blog post called "Hollywood hurts students' understanding of science" and also references the blog mentioning Adam Weiner's new book &lt;span style="font-style: italic;"&gt;Don't Try This at Home! The Physics of Hollywood Movies&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;&lt;span class="large"&gt;&lt;strong&gt;Hollywood Physics  &lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;  &lt;span class="medium" style="color: rgb(204, 102, 0);"&gt;&lt;strong&gt;Take a look at a few of cinema's most mind-boggling moments of scientific inaccuracy—plus a few rare films that manage to get things (mostly) right&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;"As we reach the close of the summer blockbuster season, reports of a recent paper by two professors at the University of Central Florida recently caught our eye.  In it, the physicists Costas Efthimiou and R.A. Llewellyn assert that movies are making their students dumber. ""Sure, people say everyone knows the movies are not real," says Efthimoiou, "but my experience is many of the students believe what they see on the screen.""&lt;br /&gt;"Whether you believe them or not, it's always fun to take a scientist's eye to the silver screen to see just how ridiculous things can get when directors and screenwriters set poetic license against physical reality.  High-school physics teacher Adam Weiner does just that in his great new book &lt;span style="font-style: italic;"&gt;Don't Try This at Home! The Physics of Hollywood Movies&lt;/span&gt;.  Here, we take a look at a few of the worst offenders, and at the actual science behind them."&lt;br /&gt;&lt;br /&gt;From the Popular Science Hollywood Physics link above, there is a slideshow at the bottom of the article discussing a few movies where hollywood got it wrong...and right&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Slideshow mentions&lt;/span&gt;:&lt;br /&gt;Wrong:&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Willy Wonka and the Chocolate Factory&lt;/span&gt;&lt;/span&gt;: The Fizzy Lifting Drinks&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;The Day After Tomorrow&lt;/span&gt;: deep freeze&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Mission Impossible II&lt;/span&gt;: mid-air collision&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Batman&lt;/span&gt;: grappling hook wrapped around a gargoyle, bringing Batman and Kim Basinger to an abrupt stop and saving them from a painful death&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Armageddon&lt;/span&gt;: Nuclear warhead to blow apart an asteroid the size of Texas (among other things)&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;XXX&lt;/span&gt;: Vin Diesel outruns an avalanche&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Speed&lt;/span&gt;: The bus jumps a 50 ft gap in a freeway&lt;br /&gt;Right:&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;2001: A Space Odyssey&lt;/span&gt;: Artificial rotational gravity&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Enemy of the State&lt;/span&gt;: Copper cancels out most electrical fields...keeping the NSA's prying eyes off Will Smith because of it's "imperviousness to radio frequencies"&lt;br /&gt;&lt;br /&gt;The most frequent inaccuracy is sound in space.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5554152926882599241?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5554152926882599241/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5554152926882599241&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5554152926882599241'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5554152926882599241'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/hollywood-physics.html' title='Hollywood Physics'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5455545408991964251</id><published>2007-11-20T10:19:00.000-08:00</published><updated>2007-11-20T10:37:09.057-08:00</updated><title type='text'>"Don't Try This At Home"</title><content type='html'>&lt;img src="http://www.boonebridgebooks.com/images/covers/full/1419594060.gif" alt="" height="187" width="148" /&gt; &lt;span style="font-style: italic; font-weight: bold;"&gt;Don't Try This at Home!: The Physics of Hollywood Movies&lt;/span&gt; by Adam Weiner&lt;br /&gt;September 2007&lt;br /&gt;&lt;br /&gt;&lt;strong class="medium_text"&gt;Description&lt;/strong&gt;&lt;br /&gt;"This fresh look at the basics of physics deconstructs, demystifies, and debunks popular Hollywood films through the scientific explanations of the action genres most dynamic and unforgettable scenes."&lt;br /&gt;&lt;p&gt;Sample movie sequence and related physics concepts:&lt;/p&gt;&lt;p&gt;In ""Speed,"" a city bus going over 50 mph jumps over a 50-foot chasm--successfully. An examination of force, acceleration, Newton''s Laws, impulse, momentum, and projectile motion follows.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;About the Author&lt;br /&gt;&lt;/span&gt;"Adam Weiner has been a teacher of physics and AP physics at the Bishop''s School, a highly academic college preparatory school in La Jolla, CA for the last 11 years. Prior to that he worked as a physics instructor at Green River Community College in Auburn, WA in a department very active in physics education research. In addition to an M.S. in Geophysics from The University of Hawaii, Adam has an M.F.A. in acting from SUNY-Binghamton, and along with teaching physics, has done some professional acting, and stand up comedy. In his spare time Adam is a competitive long distance runner, surfer, and avid reader."&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5455545408991964251?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5455545408991964251/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5455545408991964251&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5455545408991964251'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5455545408991964251'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/dont-try-this-at-home.html' title='&quot;Don&apos;t Try This At Home&quot;'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5502763200353352712</id><published>2007-11-18T20:51:00.000-08:00</published><updated>2007-11-18T20:59:56.634-08:00</updated><title type='text'>Sloan Science Cinematheque</title><content type='html'>&lt;a href="http://www.movingimage.us/science/html/index.php"&gt;http://www.movingimage.us/science/html/index.php&lt;/a&gt;&lt;br /&gt;"&lt;span class="contenttitleblack"&gt;A website about films + filmmakers, science + scientists, Sloan Science Cinémathèque is a forum for short films, interviews, and articles that enhance the public understanding of science and technology."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.sloan.org/report/2006/commercialtv.shtml"&gt;http://www.sloan.org/report/2006/commercialtv.shtml&lt;/a&gt;&lt;br /&gt;"&lt;/span&gt;Foundation grants as part of a program to influence the next generation of film makers to create more realistic and dramatic stories about science and technology and to challenge existing stereotypes about scientists and engineers through the visual media."&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5502763200353352712?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5502763200353352712/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5502763200353352712&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5502763200353352712'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5502763200353352712'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/sloan-science-cinematheque.html' title='Sloan Science Cinematheque'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-877430267817281757</id><published>2007-11-18T20:20:00.000-08:00</published><updated>2007-11-18T21:42:56.941-08:00</updated><title type='text'>k-12 Science Visualization</title><content type='html'>&lt;span class="mediumb-text"&gt;&lt;span style="FONT-WEIGHT: bold"&gt;source&lt;/span&gt;: International Conference on Computer Graphics and Interactive Techniques&lt;/span&gt;&lt;br /&gt;&lt;span class="mediumb-text"&gt;ACM SIGGRAPH 2002 conference abstracts and applications&lt;/span&gt;&lt;br /&gt;&lt;div class="small-text"&gt;San Antonio, Texas &lt;/div&gt;&lt;div class="medium-text"&gt;SESSION: Educators program&lt;br /&gt;&lt;/div&gt;&lt;div class="small-text"&gt;Pages: 58 - 58 &lt;/div&gt;&lt;div class="small-text"&gt;Year of Publication: 2002 &lt;/div&gt;&lt;div class="small-text"&gt;ISBN:1-58113-525-4 &lt;/div&gt;&lt;div class="small-text"&gt; &lt;/div&gt;&lt;div class="small-text"&gt;click on image to view article&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_DLoPp84aLSk/R0EPS-s3EcI/AAAAAAAAAAk/nZHBWngg-U4/s1600-h/k_12_science_visualization.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5134401868922294722" style="FLOAT: left; MARGIN: 0pt 10px 10px 0pt; CURSOR: pointer" alt="" src="http://2.bp.blogspot.com/_DLoPp84aLSk/R0EPS-s3EcI/AAAAAAAAAAk/nZHBWngg-U4/s400/k_12_science_visualization.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="heading" style="FONT-WEIGHT: bold"&gt;&lt;a name="abstract"&gt;ABSTRACT&lt;/a&gt;&lt;/span&gt; &lt;p class="abstract"&gt;&lt;/p&gt;&lt;p&gt;Integrating multimedia applications in the classroom can be overwhelming. Grants may address the cost of computer hardware, but where can instructors find the time to explore available software? Many visualization programs are free or low cost, but students will not grasp the importance of what they are viewing without proper conceptual introduction. Furthermore, many K-12 instructors are now expected to teach topics, including basic chemistry concepts, in which they may lack proper training.&lt;/p&gt;&lt;p&gt;The STArt! teaching Science Through Art program was developed to help teachers prepare for these educational challenges. Using an "Artist in Residence" format, workshops are developed in collaboration with participating teachers. Specifically, STArt! focuses on basic concepts addressed in the new California K-12 Science Content Standards. The program introduces molecular visualization software using narrative discussions, educational animation, and hands-on workshops using art materials and everyday objects. By exploring different learning modes, it makes basic science concepts more understandable to a broader audience. Furthermore, by collaborating with instructors within their classrooms, the program provides a creative resource for teachers in meeting the academic standards.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-877430267817281757?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/877430267817281757/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=877430267817281757&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/877430267817281757'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/877430267817281757'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/k-12-science-visualization.html' title='k-12 Science Visualization'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_DLoPp84aLSk/R0EPS-s3EcI/AAAAAAAAAAk/nZHBWngg-U4/s72-c/k_12_science_visualization.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8831008462821496986</id><published>2007-11-18T20:09:00.001-08:00</published><updated>2007-11-18T21:42:26.676-08:00</updated><title type='text'>Is Visualization Really Necessary?</title><content type='html'>&lt;span class="mediumb-text"&gt;&lt;span style="FONT-WEIGHT: bold"&gt;Source&lt;/span&gt;: International Conference on Computer Graphics and Interactive Techniques&lt;/span&gt;&lt;br /&gt;&lt;span class="mediumb-text"&gt;Proceedings of the 21st annual conference on Computer graphics and interactive techniques &lt;/span&gt;&lt;br /&gt;&lt;div class="small-text"&gt;&lt;/div&gt;&lt;div class="medium-text"&gt;&lt;/div&gt;&lt;div class="small-text"&gt;Pages: 499 - 500 &lt;/div&gt;&lt;div class="small-text"&gt;Year of Publication: 1994 &lt;/div&gt;&lt;div class="small-text"&gt;ISBN:0-89791-667-0 &lt;/div&gt;&lt;div class="small-text"&gt; &lt;/div&gt;&lt;div class="small-text"&gt;click on the images to read the article&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_DLoPp84aLSk/R0EMqOs3EaI/AAAAAAAAAAU/T807kPUIEX0/s1600-h/visualizing_necessary_1.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5134398969819369890" style="FLOAT: left; MARGIN: 0pt 10px 10px 0pt; CURSOR: pointer" alt="" src="http://3.bp.blogspot.com/_DLoPp84aLSk/R0EMqOs3EaI/AAAAAAAAAAU/T807kPUIEX0/s400/visualizing_necessary_1.jpg" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_DLoPp84aLSk/R0EM4-s3EbI/AAAAAAAAAAc/wWSNQchC_go/s1600-h/visualizing_necessary_2.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5134399223222440370" style="FLOAT: left; MARGIN: 0pt 10px 10px 0pt; CURSOR: pointer" alt="" src="http://2.bp.blogspot.com/_DLoPp84aLSk/R0EM4-s3EbI/AAAAAAAAAAc/wWSNQchC_go/s400/visualizing_necessary_2.jpg" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8831008462821496986?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8831008462821496986/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8831008462821496986&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8831008462821496986'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8831008462821496986'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/is-visualization-really-necessary.html' title='Is Visualization Really Necessary?'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_DLoPp84aLSk/R0EMqOs3EaI/AAAAAAAAAAU/T807kPUIEX0/s72-c/visualizing_necessary_1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-2999130273543369996</id><published>2007-11-18T19:51:00.000-08:00</published><updated>2007-11-18T19:55:12.059-08:00</updated><title type='text'>Expose books</title><content type='html'>&lt;a href="http://3.bp.blogspot.com/_HWEMHjiHOco/R0EJAuQx80I/AAAAAAAAAEE/ZQD3LzvWgh4/s1600-h/Expose5.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5134394958202139458" style="CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_HWEMHjiHOco/R0EJAuQx80I/AAAAAAAAAEE/ZQD3LzvWgh4/s400/Expose5.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;Expose books contain some of the finest samples of digital art both 2D and 3D published by Ballistic Media.&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Here is the URL to take a look at low resolution Expose 5 book online:&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://www.ballisticpublishing.com/books/expose/expose_5/"&gt;http://www.ballisticpublishing.com/books/expose/expose_5/&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-2999130273543369996?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/2999130273543369996/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=2999130273543369996&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2999130273543369996'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2999130273543369996'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/expose-books.html' title='Expose books'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_HWEMHjiHOco/R0EJAuQx80I/AAAAAAAAAEE/ZQD3LzvWgh4/s72-c/Expose5.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-6908310019627010127</id><published>2007-11-18T19:42:00.000-08:00</published><updated>2007-11-18T19:51:29.597-08:00</updated><title type='text'>Bats in Flight</title><content type='html'>Simulation and Visualization of Flow Around Bat Wings During Flight&lt;br /&gt;article from 2004&lt;br /&gt;&lt;a href="http://vis.cs.brown.edu/docs/pdf/Weinstein-2004-SVF.pdf"&gt;http://vis.cs.brown.edu/docs/pdf/Weinstein-2004-SVF.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Motion Capture used to capture the motion of a bat in flight.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_DLoPp84aLSk/R0EHcOs3EZI/AAAAAAAAAAM/tQNUxrGXfWY/s1600-h/bat_simulation.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_DLoPp84aLSk/R0EHcOs3EZI/AAAAAAAAAAM/tQNUxrGXfWY/s320/bat_simulation.jpg" alt="" id="BLOGGER_PHOTO_ID_5134393231743062418" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;img src="file:///G:/Temp/MFONTA%7E1/moz-screenshot-4.jpg" alt="" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-6908310019627010127?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/6908310019627010127/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=6908310019627010127&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/6908310019627010127'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/6908310019627010127'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/bats-in-flight.html' title='Bats in Flight'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_DLoPp84aLSk/R0EHcOs3EZI/AAAAAAAAAAM/tQNUxrGXfWY/s72-c/bat_simulation.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-563209834025520434</id><published>2007-11-18T17:55:00.000-08:00</published><updated>2007-11-18T19:04:06.292-08:00</updated><title type='text'>Visualizing Science at The Ohio State University</title><content type='html'>Work from my alma mater's Advanced Computing Center for the Arts and Design (accad)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://accad.osu.edu/research/scientific_visualization.htm"&gt;http://accad.osu.edu/research/scientific_visualization.htm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="left"&gt;&lt;div align="left"&gt;&lt;img style="width: 161px; height: 161px;" src="http://accad.osu.edu/research/anatomy_based_model/anatomy_thumb1.jpg" border="1" /&gt;&lt;img style="width: 190px; height: 160px;" src="http://accad.osu.edu/research/anatomy_based_model/anatomy_thumb2.jpg" border="1" /&gt;&lt;/div&gt;   &lt;/div&gt;         &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://accad.osu.edu/%7Evberezin/ibp/index.html"&gt;http://accad.osu.edu/~vberezin/ibp/index.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;                  &lt;p align="left"&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;&lt;img src="http://accad.osu.edu/research/ibp/cellgroup2SM.jpg" border="1" height="180" width="240" /&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p align="left"&gt;While I attended OSU, I was a BFA student of the Art &amp;amp; Technology undergraduate program.  Every quarter there are departmental exhibitions of current work.&lt;br /&gt;&lt;a href="http://artandtech.osu.edu/showarchive.html"&gt;http://artandtech.osu.edu/showarchive.html&lt;/a&gt;&lt;/p&gt;&lt;p align="left"&gt;&lt;a href="http://artandtech.osu.edu/symposia.html"&gt;http://artandtech.osu.edu/symposia.html&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;p align="left"&gt;I also spent a year studying Holography (diffraction gratings, transmission holograms, and reflection holograms), which is a lecture and lab physics/art course dealing with capturing 3 dimensional imagery on film with the use of a laser, mirrors, and a lot of stability (and patience) to put it simply.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p align="left"&gt;&lt;img src="http://www.physics.ohio-state.edu/%7Ekagan/holography/web_pics/rand_images/4.gif" /&gt;                           &lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:100%;"  &gt;                &lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;a href="http://www.physics.ohio-state.edu/%7Ekagan/holography/"&gt; http://www.physics.ohio-state.edu/~kagan/holography/&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-563209834025520434?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/563209834025520434/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=563209834025520434&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/563209834025520434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/563209834025520434'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/visualizing-science-at-ohio-state.html' title='Visualizing Science at The Ohio State University'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-3133113903297928340</id><published>2007-11-18T00:33:00.000-08:00</published><updated>2007-11-18T09:55:36.869-08:00</updated><title type='text'>Science on TV</title><content type='html'>&lt;a href="http://expertvoices.nsdl.org/tvscience/"&gt;&lt;span style="font-size:78%;"&gt;http://expertvoices.nsdl.org/tvscience/&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://pbskids.org/dragonflytv/scifair/index.html"&gt;&lt;span style="font-size:78%;"&gt;http://pbskids.org/dragonflytv/scifair/index.html&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Mr. Wizard&lt;br /&gt;&lt;a href="http://www.mrwizardstudios.com/"&gt;&lt;span style="font-size:78%;"&gt;http://www.mrwizardstudios.com/&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;NOVA&lt;br /&gt;&lt;a href="http://www.pbs.org/wgbh/nova"&gt;&lt;span style="font-size:78%;"&gt;http://www.pbs.org/wgbh/nova&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Bill Nye&lt;br /&gt;&lt;a href="http://www.nyelabs.com/"&gt;&lt;span style="font-size:78%;"&gt;http://www.nyelabs.com/&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The Blue Planet&lt;br /&gt;&lt;a href="http://www.bbc.co.uk/nature/programmes/tv/blueplanet"&gt;&lt;span style="font-size:78%;"&gt;http://www.bbc.co.uk/nature/programmes/tv/blueplanet&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Beakman's World&lt;br /&gt;&lt;a href="http://www.beakmansworldtv.com/"&gt;&lt;span style="font-size:78%;"&gt;http://www.beakmansworldtv.com/&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;3-2-1- Contact&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/3-2-1_Contact"&gt;&lt;span style="font-size:78%;"&gt;http://en.wikipedia.org/wiki/3-2-1_Contact&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The Magic School Bus&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/The_Magic_School_Bus"&gt;&lt;span style="font-size:78%;"&gt;http://en.wikipedia.org/wiki/The_Magic_School_Bus&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Then of course there are all of the primetime shows that incorporate science and visual effects, such as the CSI series, Star Trek, X-Files, etc.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-3133113903297928340?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/3133113903297928340/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=3133113903297928340&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3133113903297928340'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3133113903297928340'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/science-on-tv.html' title='Science on TV'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-1991949418377782834</id><published>2007-11-17T23:14:00.000-08:00</published><updated>2007-11-18T17:48:34.805-08:00</updated><title type='text'>Science at SIGGRAPH 2007</title><content type='html'>A few films shown at the SIGGRAPH 2007 Animation Theater&lt;br /&gt;&lt;br /&gt;27 Storms: Arlene to Zeta - NASA Goddard Space Flight Center&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/PDGnoEnKxkQ&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/PDGnoEnKxkQ&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Magic Fluid Control - Computer Graphics laboratory, ETH Zurich&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/WruTNnF6Ztg&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/WruTNnF6Ztg&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Perceptive Pixel Multi-Touch Demo Reel - Courant Institute of Mathematical Sciences&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ysEVYwa-vHM&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/ysEVYwa-vHM&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Capturing and Animating Occluded Cloth - University of Illinois&lt;br /&gt;&lt;a href="http://www.ryanmwhite.com/research/cloth_cap.html"&gt;http://www.ryanmwhite.com/research/cloth_cap.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The Fallen Oak - School of Media Arts and Imaging&lt;br /&gt;&lt;a href="http://imaging.dundee.ac.uk/research/main/research-highlights/20061002162434/"&gt;http://imaging.dundee.ac.uk/research/main/research-highlights/20061002162434/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;ToyShop - Advanced Micro Devices, Inc. (AMD)&lt;br /&gt;&lt;a href="http://ati.amd.com/designpartners/media/edudemos/RadeonX1k.html"&gt;http://ati.amd.com/designpartners/media/edudemos/RadeonX1k.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Liquid Simulation on Lattice-Based Tetrahedral Meshes - University of California, Berkeley&lt;br /&gt;&lt;a href="http://www.cs.berkeley.edu/b-cam/Papers/Chentanez-2007-LSL/"&gt;http://www.cs.berkeley.edu/b-cam/Papers/Chentanez-2007-LSL/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.tgdaily.com/content/view/33283/113/"&gt;http://www.tgdaily.com/content/view/33283/113/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-1991949418377782834?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/1991949418377782834/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=1991949418377782834&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1991949418377782834'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1991949418377782834'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/siggraph-2007.html' title='Science at SIGGRAPH 2007'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-1176329862016817025</id><published>2007-11-17T22:03:00.000-08:00</published><updated>2007-11-17T22:17:07.408-08:00</updated><title type='text'>Schoolhouse Rock!!</title><content type='html'>Okay, such a flashback!!!!&lt;br /&gt;&lt;br /&gt;Interplanet Janet!!&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/PfPEvKsme-c&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/PfPEvKsme-c&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The Body Machine&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JVAvxGDjlpM&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/JVAvxGDjlpM&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Greatest Show on Earth (Weather)&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/yuAx_hk0n20&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/yuAx_hk0n20&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Electricity&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;embed src="http://www.youtube.com/v/G8iahHwEfNg&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-1176329862016817025?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/1176329862016817025/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=1176329862016817025&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1176329862016817025'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1176329862016817025'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/interplanet-janet.html' title='Schoolhouse Rock!!'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-6353854935344890956</id><published>2007-11-17T20:47:00.000-08:00</published><updated>2007-11-17T20:59:02.128-08:00</updated><title type='text'>Learning by Seeing</title><content type='html'>Edutopia article&lt;br /&gt;&lt;a href="http://www.edutopia.org/online-visualization-tools"&gt;http://www.edutopia.org/online-visualization-tools&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Online Graphical Dictionary&lt;br /&gt;&lt;a href="http://www.visuwords.com/"&gt;http://www.visuwords.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Solid Tools for Visualizing Science - article&lt;br /&gt;&lt;a href="http://www.sciencemag.org/cgi/reprint/306/5699/1136.pdf"&gt;http://www.sciencemag.org/cgi/reprint/306/5699/1136.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Visualization Challenge&lt;br /&gt;&lt;a href="http://www.sciencemag.org/cgi/content/full/317/5846/1858"&gt;http://www.sciencemag.org/cgi/content/full/317/5846/1858&lt;/a&gt;&lt;br /&gt;&lt;div class="FeatureLeft"&gt; &lt;a href="http://www.sciencemag.org/cgi/content/full/317/5846/1858/F1"&gt;&lt;img alt="Figure 1" src="http://www.sciencemag.org/content/vol317/issue5846/images/small/1858-1-thumb.gif" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;h3 style="font-weight: normal;"&gt;&lt;span style="font-size:78%;"&gt;&lt;span style="font-size:85%;"&gt;PHOTOGRAPHY: FIRST PLACE (TIE)&lt;/span&gt;&lt;br /&gt;What Lies Behind Our Nose?&lt;/span&gt;&lt;/h3&gt; &lt;span style="font-size:78%;"&gt;&lt;em style="font-weight: bold;"&gt;Kai-hung Fung,&lt;/em&gt;&lt;a style="font-weight: bold;" href="http://www.sciencemag.org/cgi/content/full/317/5846/1858#AFF1"&gt;&lt;sup&gt;*&lt;/sup&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-6353854935344890956?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/6353854935344890956/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=6353854935344890956&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/6353854935344890956'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/6353854935344890956'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/learning-by-seeing.html' title='Learning by Seeing'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8298383660660278039</id><published>2007-11-17T20:39:00.001-08:00</published><updated>2007-11-17T20:59:32.799-08:00</updated><title type='text'>Other Visualizing Science Blogs</title><content type='html'>Ryan Wyatt blog&lt;br /&gt;&lt;a href="http://ryanwyatt.livejournal.com/"&gt;http://ryanwyatt.livejournal.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;GalaxyGoo&lt;br /&gt;&lt;a href="http://www.galaxygoo.org/blogs/"&gt;http://www.galaxygoo.org/blogs/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.calacademy.org/podcasts/?cat=26"&gt;http://www.calacademy.org/podcasts/?cat=26&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8298383660660278039?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8298383660660278039/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8298383660660278039&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8298383660660278039'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8298383660660278039'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/another-visualizing-science-blog.html' title='Other Visualizing Science Blogs'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-2333422565314684382</id><published>2007-11-17T20:22:00.000-08:00</published><updated>2007-11-18T09:01:41.559-08:00</updated><title type='text'>Hollywood hurts students' understanding of science</title><content type='html'>&lt;a href="http://www.physorg.com/news106397085.html"&gt;http://www.physorg.com/news106397085.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;strong&gt;UCF physicist says Hollywood movies hurt student's understanding of science&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;"Movies such as Spiderman 2 and Speed generate excitement among audiences with their cool special effects. But they also defy the laws of physics, contributing to students’ ignorance about science."&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-2333422565314684382?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/2333422565314684382/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=2333422565314684382&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2333422565314684382'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2333422565314684382'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/hollywood-hurts-students-understanding.html' title='Hollywood hurts students&apos; understanding of science'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-4831706783894424871</id><published>2007-11-17T20:19:00.000-08:00</published><updated>2007-11-17T21:00:05.317-08:00</updated><title type='text'>Dumbing Down Science</title><content type='html'>&lt;a href="http://arstechnica.com/news.ars/post/20070816-movies-dumbing-down-science-a-list-of-egregious-and-funny-offenses.html"&gt;http://arstechnica.com/news.ars/post/20070816-movies-dumbing-down-science-a-list-of-egregious-and-funny-offenses.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;"As we've discussed more times than I care to recall, the US educational system does not do a good job of producing scientifically-literate adults, and the media isn't a force for clarity in the sciences either. Two physicists from the University of Central Florida are now saying&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt; the combination of the two makes everything that much worse. They claim that as Hollywood mixes realistic special effects with the physically absurd, they're leaving a scientifically-illiterate public completely bewildered about what's actually possible here in the real world."&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-4831706783894424871?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/4831706783894424871/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=4831706783894424871&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4831706783894424871'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4831706783894424871'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/dumbing-down-science.html' title='Dumbing Down Science'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5034495217559773528</id><published>2007-11-17T20:15:00.000-08:00</published><updated>2007-11-17T22:52:16.414-08:00</updated><title type='text'>Hollywood Science book</title><content type='html'>&lt;h1&gt;&lt;span style="font-weight: normal;"&gt;Hollywood Science&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: normal;font-size:smaller;" &gt;Movies, Science, and the End of the World&lt;/span&gt;&lt;br /&gt;&lt;/h1&gt;&lt;p class="nomargin"&gt;&lt;strong&gt;by Sidney Perkowitz&lt;/strong&gt;&lt;/p&gt;&lt;p class="nomargin"&gt;&lt;br /&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;&lt;span style="font-family:arial;"&gt;podcast:&lt;br /&gt;&lt;a href="http://www.columbia.edu/cu/cup/perkowitz_podcast.mp3"&gt;http://www.columbia.edu/cu/cup/perkowitz_podcast.mp3&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Columbia University Press podcast interviewing Sidney Perkowitz about his book &lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;Hollywood Science: Movies, Science, and the End of the World&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.columbia.edu/cu/cup/catalog/data/978023114/9780231142809.HTM"&gt;&lt;span style="font-family:arial;"&gt;http://www.columbia.edu/cu/cup/catalog/data/978023114/9780231142809.HTM&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.columbia.edu/cu/cup/perkowitz_picks.mp3"&gt;&lt;span style="font-family:arial;"&gt;http://www.columbia.edu/cu/cup/perkowitz_picks.mp3&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;"Whether depicting humans battling aliens or a brave geologist saving lives as a volcano erupts, science-fiction films are an exciting visual and sensuous introduction to the workings of science and technology. These films explore a range of complex topics in vivid and accessible ways, from space travel and laser technology to genetic engineering, global warming, and the consequences of nuclear weaponry. Though actual scientific lab work might not be as exciting, science fiction is an engaging yet powerful way for a wide audience to explore some of the most pressing issues and ideas of our time."&lt;/span&gt;&lt;tt&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="file:///G:/Temp/MFONTA%7E1/moz-screenshot-2.jpg" alt="" /&gt;&lt;img src="http://www.columbia.edu/cu/cup/catalog/graphics/NS/perkowitz_hollywood.gif" /&gt;&lt;br /&gt;&lt;br /&gt;Contents of the book:&lt;br /&gt;&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;Preface: A Personal Note&lt;br /&gt;Introduction&lt;br /&gt;1. Looking for Science in the Movies? Check Out Science Fiction Films First&lt;br /&gt;&lt;b&gt;Part I. Dangers from Nature&lt;/b&gt;&lt;br /&gt;2. Alien Encounters&lt;br /&gt;3. Devastating Collisions&lt;br /&gt;4. Our Violent Planet&lt;br /&gt;&lt;b&gt;Part II. Dangers from Ourselves&lt;/b&gt;&lt;br /&gt;5. Atoms Unleashed&lt;br /&gt;6. Genes and Germs Gone Bad&lt;br /&gt;7. The Computers Take Over&lt;br /&gt;&lt;b&gt;Part III. The Good, the Bad, and the Real&lt;/b&gt;&lt;br /&gt;8. Scientists as Heroes, Nerds, and Villains&lt;br /&gt;9. Solid Science and Quantum Loopiness: Golden Eagles and Golden Turkeys&lt;br /&gt;10. Hollywood Science vs. Real Science&lt;br /&gt;Afterword: Finding Real Science in the Movies and Beyond&lt;br /&gt;Appendix: Alongside Hollywood Science, There’s Popcorn Science&lt;br /&gt;Further Reading and Viewing&lt;br /&gt;Filmography&lt;br /&gt;Acknowledgments&lt;br /&gt;Index&lt;/tt&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5034495217559773528?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5034495217559773528/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5034495217559773528&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5034495217559773528'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5034495217559773528'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/hollywood-science-book.html' title='Hollywood Science book'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8494585359143106343</id><published>2007-11-17T20:05:00.000-08:00</published><updated>2007-11-17T21:00:44.535-08:00</updated><title type='text'>"Movies are Fiction.  Does it matter how they show Scientists?"</title><content type='html'>The portrayal of John Nash in &lt;span style="font-style: italic;"&gt;A Beautiful Mind &lt;/span&gt;and other scientists in movies&lt;br /&gt;&lt;br /&gt;&lt;a href="http://whyfiles.org/147sci_in_film/2.html"&gt;http://whyfiles.org/147sci_in_film/2.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://whyfiles.org/147sci_in_film/3.html"&gt;http://whyfiles.org/147sci_in_film/3.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://whyfiles.org/147sci_in_film/4.html"&gt;http://whyfiles.org/147sci_in_film/4.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;excerpts:&lt;br /&gt;&lt;br /&gt;&lt;span class="body"&gt;"Peter Weingart, a professor at the University of Beilfeld (Germany), studies how scientists are portrayed in films -- fact and fiction. A central goal, he says, is to look at how "science is depicted as a 'strange' and 'extra-social' activity.""&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;"&lt;span class="body"&gt;Movies also reflect headlines, says David Kirby, a          postdoctoral researcher in science and technology studies at Cornell University.          "Films incorporate a lot of the anxieties that are present in American          society at the time they're made." In the 1950s, after James Watson and          Francis Crick discovered the structure of DNA, he adds, "people started          talking about DNA and a lot of horror films picked up on this anxiety"          with features on mutants, killer shrews and the Dr. Bizarro scientists          who created them."&lt;br /&gt;&lt;br /&gt;"&lt;/span&gt;&lt;span class="body"&gt; The film may confirm the preconception, says University          of Wisconsin-Madison professor of journalism Sharon Dunwoody. Like other          communications researchers, she tries to pin down how media affect beliefs.          "When the original Jurassic Park came out," she says, "some scientists          reacted with horror. &lt;img src="http://whyfiles.org/147sci_in_film/images/spider_amber.jpg" alt="spider trapped in amber, as seen on a film strip" align="left" height="245" width="167" /&gt;Their          perception was that the movie painted science as a force indifferent to          social good; here's some guy who just wanted to have dinosaurs, without          any thought to the larger social issues, he just does it. I saw it the minute          it came out, I loved it, it made science seem exciting and creative. Wow!          The idea that you could get dinosaur DNA out of &lt;a href="http://whyfiles.org/008amber/molec_bio.html"&gt;insects          entombed in amber&lt;/a&gt;, maybe it's not possible, but it's plausible; it          made science seem like a fabulous adventure.""&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8494585359143106343?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8494585359143106343/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8494585359143106343&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8494585359143106343'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8494585359143106343'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/movies-are-fiction-does-it-matter-how.html' title='&quot;Movies are Fiction.  Does it matter how they show Scientists?&quot;'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8461755462193601094</id><published>2007-11-17T19:54:00.000-08:00</published><updated>2007-11-18T00:03:51.486-08:00</updated><title type='text'>Discover Magazine's 5 Best and Worst Science Based Movies of All Time</title><content type='html'>Article from 11.05.2007&lt;br /&gt;&lt;a href="http://discovermagazine.com/2007/nov/none-found"&gt;http://discovermagazine.com/2007/nov/none-found&lt;/a&gt;&lt;br /&gt;&lt;h2&gt;The 5 Best and Worst Science Based Movies of All Time&lt;/h2&gt;             &lt;h3&gt;Gattaca's good, The Core's crappy, and 8 more noteables&lt;/h3&gt;                      &lt;br /&gt;                           &lt;div&gt; &lt;p&gt;Picking the best and worst of anything will get you a lot of grief. So we applaud Sidney Perkowitz, an Emory University physics professor, for his courage in choosing the best and worst science-based movies of all time. Of course, we are outraged he didn’t include all our favorites among his top five. How could he leave out the wonderful Alec Guinness film &lt;i&gt;The Man in the White Suit&lt;/i&gt; (about a chemist who invents a fabric that never gets dirty, never needs ironing, never wears out—and nearly causes a revolution because it is too perfect) Fortunately, Perkowitz does include &lt;i&gt;The Day the Earth Stood Still&lt;/i&gt; (the film in which Patricia Neal delivers one of cinema’s most famous geek catchphrases: “Gort! Klaatu barada nikto!”). Here are Perkowitz’s top five picks (and his comments) for the best (he calls them Golden Eagles) and worst (Golden Turkeys) science-themed films. Check out his other choices in his new book, &lt;a href="http://www.columbia.edu/cu/cup/catalog/data/978023114/9780231142809.HTM" target="_blank"&gt;&lt;i&gt;Hollywood Science: Movies, Science and the End of the World&lt;/i&gt;&lt;/a&gt;.  &lt;i&gt;—Jane Bosveld&lt;/i&gt;&lt;br /&gt;&lt;/p&gt; &lt;p&gt;&lt;br /&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Best (Golden Eagles)&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;img src="file:///G:/Temp/MFONTA%7E1/moz-screenshot-3.jpg" alt="" /&gt;&lt;/p&gt;&lt;table border="0" cellpadding="0" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center" width="115"&gt;&lt;a href="http://www.amazon.com/Gattaca-Ethan-Hawke/dp/0767805712/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=dvd&amp;amp;qid=1195372627&amp;amp;sr=1-1"&gt; &lt;img src="http://ecx.images-amazon.com/images/I/31229T1RAHL._AA115_.jpg" class="" alt="Gattaca" border="0" height="115" width="115" /&gt; &lt;/a&gt;         &lt;/td&gt;&lt;td width="8"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;  &lt;a href="http://www.amazon.com/Gattaca-Ethan-Hawke/dp/0767805712/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=dvd&amp;amp;qid=1195372627&amp;amp;sr=1-1"&gt;&lt;span class="srTitle"&gt;&lt;/span&gt;&lt;/a&gt;&lt;b&gt;1  &lt;a href="http://imdb.com/title/tt0119177/" target="_blank"&gt;Gattaca&lt;/a&gt;&lt;/b&gt; (Andrew Niccol, 1997). Set in the not-too-distant future, without overt preaching or much scientific exposition, &lt;i&gt;Gattaca&lt;/i&gt; uses the youthful dreams of Vincent Freeman (Ethan Hawke) to tell an &lt;a href="http://discovermagazine.com/2003/jul/featdialogue/"&gt;affectingly&lt;/a&gt; human story about the consequences of putting too much faith into DNA, genetic destiny, and stereotypes.&lt;br /&gt;&lt;br /&gt;&lt;table border="0" cellpadding="0" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center" width="115"&gt;&lt;a href="http://www.amazon.com/Metropolis-Restored-Authorized-Alfred-Abel/dp/B00007L4MJ/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=dvd&amp;amp;qid=1195372665&amp;amp;sr=1-1"&gt; &lt;img src="http://ecx.images-amazon.com/images/I/21SSA4K4J2L._AA115_.jpg" class="" alt="Metropolis (Restored Authorized Edition)" border="0" height="115" width="115" /&gt; &lt;/a&gt;         &lt;/td&gt;&lt;td width="8"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;  &lt;a href="http://www.amazon.com/Metropolis-Restored-Authorized-Alfred-Abel/dp/B00007L4MJ/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=dvd&amp;amp;qid=1195372665&amp;amp;sr=1-1"&gt;&lt;span class="srTitle"&gt;&lt;/span&gt;&lt;/a&gt;&lt;b&gt;2  &lt;a href="http://imdb.com/title/tt0017136/" target="_blank"&gt;Metropolis&lt;/a&gt;&lt;/b&gt; (Fritz Lang, 1927). “Boy meets girl, boy loses girl, boy builds girl” could be the tagline for this stunningly realized early futuristic film, as scientist C. A. Rotwang (Rudolf Klein-Rogge) replaces the woman he loved with an erotic &lt;a href="http://discovermagazine.com/2007/sep/4-robots-that-are-saving-the-world/"&gt;female robot&lt;/a&gt;. But &lt;i&gt;Metropolis &lt;/i&gt;goes much deeper than it sounds, with audacious future projections of technology and its impact on society.&lt;b&gt;        &lt;/b&gt;&lt;table border="0" cellpadding="0" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center" width="115"&gt;&lt;a href="http://www.amazon.com/Beach-Gregory-Peck/dp/B00004SGB5/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=dvd&amp;amp;qid=1195372737&amp;amp;sr=1-1"&gt; &lt;/a&gt;&lt;table border="0" cellpadding="0" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center" width="115"&gt;&lt;a href="http://www.amazon.com/Day-Earth-Stood-Still/dp/B00005JKFR/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=dvd&amp;amp;qid=1195372691&amp;amp;sr=1-1"&gt;  &lt;/a&gt;        &lt;br /&gt;&lt;/td&gt;&lt;td width="8"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;a href="http://www.amazon.com/Day-Earth-Stood-Still/dp/B00005JKFR/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=dvd&amp;amp;qid=1195372691&amp;amp;sr=1-1"&gt; &lt;img style="width: 106px; height: 106px;" src="http://ecx.images-amazon.com/images/I/21664TJVCHL._AA115_.jpg" class="" alt="The Day the Earth Stood Still" border="0" /&gt; &lt;/a&gt;&lt;a href="http://www.amazon.com/Beach-Gregory-Peck/dp/B00004SGB5/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=dvd&amp;amp;qid=1195372737&amp;amp;sr=1-1"&gt; &lt;/a&gt;         &lt;/td&gt;&lt;td width="8"&gt;&lt;a href="http://www.amazon.com/Beach-Gregory-Peck/dp/B00004SGB5/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=dvd&amp;amp;qid=1195372737&amp;amp;sr=1-1"&gt;&lt;img style="width: 109px; height: 109px;" src="http://ecx.images-amazon.com/images/I/21GSR9M7M8L._AA115_.jpg" class="" alt="On the Beach" border="0" /&gt;&lt;/a&gt;&lt;a href="http://www.amazon.com/Beach-Gregory-Peck/dp/B00004SGB5/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=dvd&amp;amp;qid=1195372737&amp;amp;sr=1-1"&gt; &lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;3&lt;/b&gt;  &lt;i&gt;A tie! &lt;/i&gt;&lt;b&gt;&lt;a href="http://imdb.com/title/tt0043456/" target="_blank"&gt;The Day the Earth Stood Still&lt;/a&gt; &lt;/b&gt;(Robert Wise, 1951) and &lt;a href="http://imdb.com/title/tt0053137/"&gt;&lt;b&gt;On the Beach&lt;/b&gt;&lt;/a&gt; (Stanley Kramer, 1959). Both films reflect the scientific and global realities of the cold war era. &lt;i&gt;The Day the Earth Stood Still &lt;/i&gt;comments on the dangers of &lt;a href="http://discovermagazine.com/2006/sep/atomicagain/"&gt;nuclear&lt;/a&gt; knowledge without corresponding human wisdom; &lt;i&gt;On the Beach&lt;/i&gt; paints a despairing picture of a world destroyed through unbridled nuclear warfare.&lt;br /&gt;&lt;br /&gt;&lt;table border="0" cellpadding="0" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center" width="115"&gt;&lt;a href="http://www.amazon.com/Beautiful-Mind-Jennifer-Connelly/dp/B000FVQLQQ/ref=pd_bbs_sr_2?ie=UTF8&amp;amp;s=dvd&amp;amp;qid=1195372826&amp;amp;sr=1-2"&gt; &lt;img src="http://ecx.images-amazon.com/images/I/213DEF2RAEL._AA115_.jpg" class="" alt="A Beautiful Mind" border="0" height="115" width="115" /&gt; &lt;/a&gt;         &lt;/td&gt;&lt;td width="8"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;  &lt;a href="http://www.amazon.com/Beautiful-Mind-Jennifer-Connelly/dp/B000FVQLQQ/ref=pd_bbs_sr_2?ie=UTF8&amp;amp;s=dvd&amp;amp;qid=1195372826&amp;amp;sr=1-2"&gt;&lt;span class="srTitle"&gt;&lt;/span&gt;&lt;/a&gt;&lt;b&gt;4  &lt;a href="http://imdb.com/title/tt0268978/" target="_blank"&gt;A Beautiful Mind&lt;/a&gt;&lt;/b&gt; (Ron Howard, 2001). Apart from the cinematic qualities that won it four Academy Awards, this film pulls off the difficult feat of presenting &lt;a href="http://discovermagazine.com/2002/aug/bogglers/"&gt;abstract mathematics&lt;/a&gt; on-screen—the idea called the Nash equilibrium, which had won the film’s protagonist, &lt;a href="http://discovermagazine.com/2000/jan/featshape/"&gt;John Nash&lt;/a&gt; (played by Russell Crowe), a Nobel Prize in Economics in 1994.&lt;br /&gt;&lt;br /&gt;&lt;table border="0" cellpadding="0" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center" width="115"&gt;&lt;a href="http://www.amazon.com/Contact-Jena-Malone/dp/0790733226/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=dvd&amp;amp;qid=1195373005&amp;amp;sr=1-1"&gt; &lt;img src="http://ecx.images-amazon.com/images/I/21JL6GJz8eL._AA115_.jpg" class="" alt="Contact" border="0" height="115" width="115" /&gt; &lt;/a&gt;         &lt;/td&gt;&lt;td width="8"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;  &lt;b&gt;5  &lt;a href="http://imdb.com/title/tt0118884/" target="_blank"&gt;Contact&lt;/a&gt;&lt;/b&gt; (Robert Zemeckis, 1997). Jodie Foster believably evokes the psychology of a real scientist as rarely shown on screen when she plays Ellie Arroway, a dedicated radio astronomer. (However, not many actual scientists would bet their careers on the slim chance of finding advanced aliens.) &lt;p&gt;&lt;br /&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Worst (Golden TURKEYs)&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;1  &lt;a href="http://imdb.com/title/tt0298814/" target="_blank"&gt;The Core&lt;/a&gt; &lt;/b&gt;(Jon Amiel, 2003). The Core’s characters include four physicists, a world-class computer hacker, and two astronauts, and the film got advice from some &lt;a href="http://discovermagazine.com/2003/apr/featreviews"&gt;real scientific advisers&lt;/a&gt;. Nevertheless, it manages to impart record-setting amounts of scientific misinformation about basic physics (like elementary magnetism, electricity, and heat) in a mere 134 minutes.&lt;/p&gt; &lt;p&gt;&lt;b&gt;2  &lt;a href="http://imdb.com/title/tt0399877/" target="_blank"&gt;What the #$*! Do We (K)now!?&lt;/a&gt; &lt;/b&gt;(William Arntz, Betsy Chasse, and Mark Vicente, 2004). Designed to resemble a documentary, this film works hard to convince us that quantum physics tells us we can change reality by our thoughts alone. This is good news for lead character Amanda (Marlee Matlin), but sadly, it’s not what quantum physicists say. Even one of the talking heads in this film was dismayed by how his comments were misconstrued. Of course, that hasn’t stopped it from becoming a New Age classic.&lt;/p&gt; &lt;p&gt;&lt;b&gt;3  &lt;a href="http://imdb.com/title/tt0115857/" target="_blank"&gt;Chain Reaction&lt;/a&gt; &lt;/b&gt;(Andrew Davis, 1996). &lt;a href="http://discovermagazine.com/2006/mar/cold-fusion/"&gt;Fusion&lt;/a&gt; power—the production of clean, near-limitless energy by smashing hydrogen nuclei together—is a difficult process that has yet to be achieved. The garbled science in this film makes fusion power even more problematic, and the beautiful but ineffectual physicist Dr. Lily Sinclair (Rachel Weisz) doesn’t exactly help the cause of &lt;a href="http://discovermagazine.com/2002/nov/featadapt/"&gt;women in science&lt;/a&gt;.&lt;/p&gt; &lt;p&gt;&lt;b&gt;4  &lt;a href="http://imdb.com/title/tt0120461/" target="_blank"&gt;Volcano&lt;/a&gt; &lt;/b&gt;(Mick Jackson, 1997). When the San Andreas Fault hiccups, a volcano grows in the heart of Los Angeles, forcing emergency services chief Mike Roark (Tommy Lee Jones) and geologist Dr. Amy Barnes (Anne Heche) to save the city. But the &lt;a href="http://pubs.usgs.gov/gip/earthq3/safaultgip.html" target="_&amp;quot;blank&amp;quot;"&gt;San Andreas Fault&lt;/a&gt; can produce only earthquakes, not volcanoes, making a flood of lava on Wilshire Boulevard very unlikely.&lt;/p&gt; &lt;p&gt;&lt;b&gt;5  &lt;a href="http://imdb.com/title/tt0216216/" target="_blank"&gt;The 6th Day&lt;/a&gt; &lt;/b&gt;(Roger Spottiswoode, 2000). This film offers action scenes for Arnold Schwarzenegger, and it makes some sharp comments about science versus religion. But its plot device—a cloning process that produces an identical, fully grown copy of an adult human in just a few hours—is so &lt;a href="http://discovermagazine.com/2002/aug/breakwoes/"&gt;far off-base &lt;/a&gt;that you just can’t suspend enough disbelief.&lt;/p&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8461755462193601094?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8461755462193601094/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8461755462193601094&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8461755462193601094'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8461755462193601094'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/discover-magazines-5-best-and-worst.html' title='Discover Magazine&apos;s 5 Best and Worst Science Based Movies of All Time'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8910207496288624755</id><published>2007-11-17T19:39:00.000-08:00</published><updated>2007-11-17T21:06:18.546-08:00</updated><title type='text'>Interactive Science</title><content type='html'>Here is a HUGE list of online interactive scientific exercises:&lt;br /&gt;&lt;a href="http://science.nhmccd.edu/biol/animatio.htm"&gt;http://science.nhmccd.edu/biol/animatio.htm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;examples:&lt;br /&gt;&lt;br /&gt;Astronomy&lt;br /&gt;&lt;a href="http://www.whfreeman.com/univ6/con_index.htm?99aex"&gt;http://www.whfreeman.com/univ6/con_index.htm?99aex&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;General Biology: Plant Kingdom&lt;br /&gt;&lt;a href="http://www.wisc-online.com/objects/index_tj.asp?objID=BIO804"&gt;http://www.wisc-online.com/objects/index_tj.asp?objID=BIO804&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Human Body:&lt;br /&gt;&lt;a href="http://www.bbc.co.uk/science/humanbody/"&gt;http://www.bbc.co.uk/science/humanbody/&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.bbc.co.uk/science/humanbody/body/interactives/3djigsaw_02/index.shtml?organs"&gt;http://www.bbc.co.uk/science/humanbody/body/interactives/3djigsaw_02/index.shtml?organs&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;Examine the Earth:&lt;br /&gt;&lt;a href="http://www.classzone.com/books/earth_science/terc/content/visualizations/es0101/es0101page01.cfm?chapter_no=visualization"&gt;http://www.classzone.com/books/earth_science/terc/content/visualizations/es0101/es0101page01.cfm?chapter_no=visualization&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8910207496288624755?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8910207496288624755/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8910207496288624755&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8910207496288624755'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8910207496288624755'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/interactive-science.html' title='Interactive Science'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-7792380430434391867</id><published>2007-11-17T19:14:00.000-08:00</published><updated>2007-11-17T21:07:11.550-08:00</updated><title type='text'>BrainPOP</title><content type='html'>&lt;img src="http://brainpop.speedera.net/www.brainpop.com/grid/brainpop_logo.gif" /&gt;&lt;br /&gt;&lt;a href="http://www.brainpop.com/"&gt;http://www.brainpop.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Animated Educational Site:&lt;br /&gt;&lt;br /&gt;I've gone through a few of the links and it contains animated movies to explain various topics related to Science, Math, Health, etc.  Narrated by their animated duo Tim &amp;amp; Moby (a guy and a robot).&lt;br /&gt;&lt;br /&gt;"&lt;span class="fontbodybold"&gt;BrainPOP is easy to use, safe and loved by teachers, parents and kids around the world. One of the best ways to get to know BrainPOP is to poke around for yourself! Explore the hundreds of BrainPOP, BrainPOP Jr. and BrainPOP en Espanol movies and activities for a few days and you'll discover the impact BrainPOP can have at school and at home."&lt;br /&gt;&lt;br /&gt;This isn't a free site, though some of the movies are free and there is a free 5 day trial period so you can explore.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-7792380430434391867?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/7792380430434391867/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=7792380430434391867&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7792380430434391867'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7792380430434391867'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/brainpop.html' title='BrainPOP'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-9177340132493828730</id><published>2007-11-17T19:09:00.000-08:00</published><updated>2007-11-20T17:18:39.203-08:00</updated><title type='text'>Science Fiction Film - Wikipedia</title><content type='html'>&lt;a href="http://en.wikipedia.org/wiki/Science_fiction_film"&gt;http://en.wikipedia.org/wiki/Science_fiction_film&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;"&lt;b&gt;&lt;a href="http://en.wikipedia.org/wiki/Science_fiction" title="Science fiction"&gt;Science fiction&lt;/a&gt; &lt;a href="http://en.wikipedia.org/wiki/Film" title="Film"&gt;film&lt;/a&gt;&lt;/b&gt; is a &lt;a href="http://en.wikipedia.org/wiki/Film_genre" title="Film genre"&gt;film genre&lt;/a&gt; that uses &lt;a href="http://en.wikipedia.org/wiki/Speculative_fiction" title="Speculative fiction"&gt;speculative&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Science" title="Science"&gt;science&lt;/a&gt;-based depictions of imaginary phenomena such as &lt;a href="http://en.wikipedia.org/wiki/Extraterrestrial_life_in_popular_culture" title="Extraterrestrial life in popular culture"&gt;extra-terrestrial lifeforms&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Planets_in_science_fiction" title="Planets in science fiction"&gt;alien worlds&lt;/a&gt;, and &lt;a href="http://en.wikipedia.org/wiki/Time_travel" title="Time travel"&gt;time travel&lt;/a&gt;, often along with &lt;a href="http://en.wikipedia.org/wiki/FBI" title="FBI"&gt;technological&lt;/a&gt; elements such as &lt;a href="http://en.wikipedia.org/wiki/List_of_fictional_spaceships" title="List of fictional spaceships"&gt;futuristic spacecraft&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Robot" title="Robot"&gt;robots&lt;/a&gt;, or other technologies. Science fiction films have often been used to provide &lt;a href="http://en.wikipedia.org/wiki/Social_commentary" title="Social commentary"&gt;social commentary&lt;/a&gt; on &lt;a href="http://en.wikipedia.org/wiki/Political" title="Political"&gt;political&lt;/a&gt; or &lt;a href="http://en.wikipedia.org/wiki/Social_issues" title="Social issues"&gt;social issues&lt;/a&gt;, and to explore philosophical issues, such as "what makes us human." In many cases, &lt;a href="http://en.wikipedia.org/wiki/Trope_%28literature%29" title="Trope (literature)"&gt;tropes&lt;/a&gt; derived from written science fiction may be used by filmmakers ignorant of or at best indifferent to the standards of scientific plausibility and plot logic to which written science fiction is traditionally held." - Wikipedia&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-9177340132493828730?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/9177340132493828730/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=9177340132493828730&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/9177340132493828730'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/9177340132493828730'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/science-fiction-film-wikipedia.html' title='Science Fiction Film - Wikipedia'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8438386546001813615</id><published>2007-11-17T19:05:00.000-08:00</published><updated>2007-11-17T21:08:07.190-08:00</updated><title type='text'>Article: What's Wrong with this Picture?</title><content type='html'>&lt;a href="http://www.sciencenews.org/articles/20041016/bob10.asp"&gt;http://www.sciencenews.org/articles/20041016/bob10.asp&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;excerpt:&lt;br /&gt;&lt;h3&gt;What's Wrong with This Picture?&lt;/h3&gt;          &lt;h2&gt;Educating via analyses of science in movies and TV&lt;/h2&gt;                            &lt;p&gt;&lt;strong&gt;Sid Perkins&lt;/strong&gt;&lt;/p&gt;                        &lt;p&gt;The arrival of a new ice age in a matter of weeks? Setting the Earth's core rotating with a few nuclear bombs? Fault zones that gape open to swallow people, speeding trains, and even small towns? "Get real," say earth scientists decrying the recent movies &lt;em&gt;The Day after Tomorrow&lt;/em&gt; and &lt;em&gt;The Core&lt;/em&gt; and the TV miniseries &lt;em&gt;10.5&lt;/em&gt;. For years, scientists have worried that inaccurate science on both big and small screens misinforms viewers who may not distinguish what's fiction and what's fact. However, some scientists see opportunities in even the most outlandish films and television shows. To dispel popular misconceptions about science, educators are teasing out shreds of scientific truth hidden within the fiction, and scientists are using unredeemably inaccurate scenes as ways to attract public attention to genuine scientific concepts. &lt;/p&gt;&lt;p&gt;Some scientists propose that more-accurate depictions of research and more-favorable portrayals of scientists in film and on TV may lead young people to study science. The boost in interest in forensics careers that has followed the hit TV show &lt;em&gt;CSI: Crime Scene Investigation&lt;/em&gt; and a few similar British series offers these science advocates hope that their scheme might just work. &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8438386546001813615?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8438386546001813615/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8438386546001813615&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8438386546001813615'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8438386546001813615'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/article-whats-wrong-with-this-picture.html' title='Article: What&apos;s Wrong with this Picture?'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-6544407840382019399</id><published>2007-11-17T18:54:00.000-08:00</published><updated>2007-11-18T09:50:04.211-08:00</updated><title type='text'>A few Trailers</title><content type='html'>&lt;em&gt;Osmosis Jones&lt;/em&gt;, with Tom Sito as the Animation Director&lt;br /&gt;(2D, 3D, and Live Action)&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/nieb6rnkxYI&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/nieb6rnkxYI&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;em&gt;The Core&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/foAyvN6mVwQ&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/foAyvN6mVwQ&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;em&gt;An Inconvenient Truth&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/wnjx6KETmi4&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/wnjx6KETmi4&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The &lt;em&gt;Back to the Future&lt;/em&gt; trilogy&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/gGeEbDTNzos&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/gGeEbDTNzos&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-6544407840382019399?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/6544407840382019399/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=6544407840382019399&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/6544407840382019399'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/6544407840382019399'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/few-trailers.html' title='A few Trailers'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-4162158092809257566</id><published>2007-11-17T17:32:00.000-08:00</published><updated>2007-11-17T21:08:26.154-08:00</updated><title type='text'>Gordon Research Conference</title><content type='html'>&lt;span style="font-weight: bold;"&gt;&lt;a href="http://community.middlebury.edu/%7Egrc/"&gt;http://community.middlebury.edu/~grc/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;With the discussions of how science is shown in the entertainment world, how is it brought to the classroom? What steps are being made to make science classes more enjoyable or more understandable for those who are visual by nature?  How many science classes consist of opening the textbook, looking at the bland images, reading a bunch of technical words and trying to figure out what it all means?  Oh, there are the wonderfully bland filmstrips as well.&lt;br /&gt;&lt;br /&gt;"&lt;/span&gt;&lt;span class="programs"&gt;The Gordon Conference on "Visualization in Science and Education" provides a forum for the critical examination of the uses of visual images in the physical and biological sciences and in mathematics, of the tools used to create these images, and of their effectiveness in conveying scientific information to specialist and novice audiences. As such, the Conference is multidisciplinary, bringing together &lt;i&gt;physical and biological scientists&lt;/i&gt; who use visualizations for research, &lt;i&gt;science educators&lt;/i&gt; who create visualizations for classroom use and who test their effectiveness, &lt;i&gt;graphics specialists&lt;/i&gt; who create visualizations to advance the frontiers of science and mathematics, and &lt;i&gt;cognitive scientists&lt;/i&gt; whose understanding of human perception and cognition guides the research and educational application of visualizations and, in turn, is informed by the results of such applications."&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-4162158092809257566?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/4162158092809257566/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=4162158092809257566&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4162158092809257566'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4162158092809257566'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/gordon-research-conference.html' title='Gordon Research Conference'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-3827335678758334080</id><published>2007-11-16T22:17:00.000-08:00</published><updated>2007-11-16T22:18:11.625-08:00</updated><title type='text'></title><content type='html'>okay, the quality is horrible, but you get the idea....&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/jqjBpHsW5x4&amp;rel=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/jqjBpHsW5x4&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-3827335678758334080?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/3827335678758334080/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=3827335678758334080&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3827335678758334080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3827335678758334080'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/okay-quality-is-horrible-but-you-get.html' title=''/><author><name>Kendra</name><uri>http://www.blogger.com/profile/06960050683467549733</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-329171986514439890</id><published>2007-11-16T22:05:00.001-08:00</published><updated>2007-11-16T22:05:33.249-08:00</updated><title type='text'></title><content type='html'>&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/gqGInMJbrts&amp;rel=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/gqGInMJbrts&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-329171986514439890?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/329171986514439890/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=329171986514439890&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/329171986514439890'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/329171986514439890'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/blog-post.html' title=''/><author><name>Kendra</name><uri>http://www.blogger.com/profile/06960050683467549733</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-328088731013553266</id><published>2007-11-14T15:55:00.000-08:00</published><updated>2007-11-14T16:04:59.740-08:00</updated><title type='text'>Photorealistic terrain rendering</title><content type='html'>&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;a href="http://4.bp.blogspot.com/_HWEMHjiHOco/RzuMdf_pDhI/AAAAAAAAADc/eaFei8161K8/s1600-h/luc_tgd50.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5132850638751338002" style="CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_HWEMHjiHOco/RzuMdf_pDhI/AAAAAAAAADc/eaFei8161K8/s400/luc_tgd50.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;Terragen – Leading in photorealistic terrain rendering&lt;br /&gt;&lt;br /&gt;At the heart of Terragen software is a cutting-edge 3D renderer. It is capable of rendering surfaces with extreme procedural displacement and produces images and animations with production quality anti-aliasing and motion blur. Procedural, image-based or object-based shaders can build complex surfaces from simple objects, relying on the renderer's adaptive subdivision algorithms to dynamically adjust to extreme stretching and creasing.&lt;br /&gt;&lt;br /&gt;The core technology in this software was used to render planets for Star Trek: Nemesis and then has been developed since then.&lt;br /&gt;&lt;br /&gt;Here are some of the images that are done using this software:&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_HWEMHjiHOco/RzuMnf_pDiI/AAAAAAAAADk/SF91bkU0Z8M/s1600-h/file_1365442.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5132850810550029858" style="CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_HWEMHjiHOco/RzuMnf_pDiI/AAAAAAAAADk/SF91bkU0Z8M/s400/file_1365442.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_HWEMHjiHOco/RzuMsP_pDjI/AAAAAAAAADs/dbkPNuYZoAo/s1600-h/file_1392406.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5132850892154408498" style="CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_HWEMHjiHOco/RzuMsP_pDjI/AAAAAAAAADs/dbkPNuYZoAo/s400/file_1392406.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://4.bp.blogspot.com/_HWEMHjiHOco/RzuMyf_pDkI/AAAAAAAAAD0/f8GGRNe0NRE/s1600-h/file_1454749.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5132850999528590914" style="CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_HWEMHjiHOco/RzuMyf_pDkI/AAAAAAAAAD0/f8GGRNe0NRE/s400/file_1454749.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_HWEMHjiHOco/RzuM3__pDlI/AAAAAAAAAD8/VkP5qVKKq_g/s1600-h/Sky_Palace_by_adit.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5132851094017871442" style="CURSOR: hand" alt="" src="http://2.bp.blogspot.com/_HWEMHjiHOco/RzuM3__pDlI/AAAAAAAAAD8/VkP5qVKKq_g/s400/Sky_Palace_by_adit.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;For more information check out their website:&lt;br /&gt;&lt;a href="http://www.planetside.co.uk/terragen/tg2/index.shtml"&gt;http://www.planetside.co.uk/terragen/tg2/index.shtml&lt;/a&gt; &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-328088731013553266?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/328088731013553266/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=328088731013553266&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/328088731013553266'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/328088731013553266'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/photorealistic-terrain-rendering.html' title='Photorealistic terrain rendering'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_HWEMHjiHOco/RzuMdf_pDhI/AAAAAAAAADc/eaFei8161K8/s72-c/luc_tgd50.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-3202522010367725442</id><published>2007-11-09T12:50:00.000-08:00</published><updated>2007-11-09T12:53:14.633-08:00</updated><title type='text'>Pixar RenderMan Studio</title><content type='html'>&lt;a href="http://3.bp.blogspot.com/_HWEMHjiHOco/RzTImVzX0VI/AAAAAAAAADU/cJzX-YkWNCE/s1600-h/renderman_lg.gif"&gt;&lt;img id="BLOGGER_PHOTO_ID_5130946436495036754" style="CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_HWEMHjiHOco/RzTImVzX0VI/AAAAAAAAADU/cJzX-YkWNCE/s400/renderman_lg.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;RenderMan Studio marks a significant step forward in the evolution of Pixar's tools for cg artists and studios. By integrating powerful, extensible components like Slim, Alfred, and “it” with the seamless workflow provided by the RenderMan for Maya plug-in, as well as support for procedural DSOs and RIB-out functionality, RenderMan Studio is a “best of both worlds” package, with quick-and-easy access to cutting edge features for artists' desktops and industrial-strength capabilities for complex pipelines and renderfarms.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;The good news is that we have it here at USC DADA. And we're using it on Catalina project.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-3202522010367725442?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/3202522010367725442/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=3202522010367725442&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3202522010367725442'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3202522010367725442'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/pixar-renderman-studio.html' title='Pixar RenderMan Studio'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_HWEMHjiHOco/RzTImVzX0VI/AAAAAAAAADU/cJzX-YkWNCE/s72-c/renderman_lg.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-3517563675738575958</id><published>2007-11-08T00:00:00.001-08:00</published><updated>2007-11-08T00:03:24.028-08:00</updated><title type='text'>Undo function will be added to Massive or not?</title><content type='html'>&lt;span style="font-family:arial;font-size:85%;"&gt;I just received this response from Masive sales department regarding lack of “undo” function, one of the most valuable things in computer animation, in Massive:&lt;br /&gt;&lt;br /&gt;“At this point there is not an undo command in Massive. This is a feature we have requested quite a lot”!!!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-3517563675738575958?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/3517563675738575958/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=3517563675738575958&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3517563675738575958'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3517563675738575958'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/undo-function-will-be-added-to-massive.html' title='Undo function will be added to Massive or not?'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-4822810558373717115</id><published>2007-11-07T23:56:00.000-08:00</published><updated>2007-11-08T00:00:02.690-08:00</updated><title type='text'>USC DADA Seminar movies will be put on youtube</title><content type='html'>There is official USC YouTube site now and School of Cinematic Arts has its own section. USC DADA Seminar movies will be put on this website:&lt;br /&gt;&lt;br /&gt;http://www.youtube.com/user/USCCinematicArts&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-4822810558373717115?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/4822810558373717115/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=4822810558373717115&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4822810558373717115'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4822810558373717115'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/usc-dada-seminar-movies-will-be-put-on.html' title='USC DADA Seminar movies will be put on youtube'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-4074837844002953610</id><published>2007-11-07T11:11:00.000-08:00</published><updated>2007-11-17T21:08:49.821-08:00</updated><title type='text'>A Wave as a Character</title><content type='html'>&lt;a href="http://surfsup.awn.com/?type=article&amp;amp;artID=3"&gt;http://surfsup.awn.com/?type=article&amp;amp;artID=3&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;This is an article that deals with creating and animating digital waves in Sony Pictures Animation's 3D animated feature film &lt;span style="font-style: italic;"&gt;Surf's Up&lt;/span&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-4074837844002953610?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/4074837844002953610/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=4074837844002953610&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4074837844002953610'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4074837844002953610'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/wave-as-character.html' title='A Wave as a Character'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8102546222581985558</id><published>2007-11-05T20:50:00.000-08:00</published><updated>2007-11-05T20:59:07.743-08:00</updated><title type='text'>CGI and fashion!</title><content type='html'>&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;Computer generated imagery (CGI) and Visual effects have entered fashion design as well. Look at these pictures which are mixture of CGI environment/robots and photography of real models.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_HWEMHjiHOco/Ry_y1GSK9WI/AAAAAAAAAC0/Sp-l79bxcZ8/s1600-h/untitled.bmp"&gt;&lt;img id="BLOGGER_PHOTO_ID_5129585494632101218" style="CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_HWEMHjiHOco/Ry_y1GSK9WI/AAAAAAAAAC0/Sp-l79bxcZ8/s400/untitled.bmp" border="0" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_HWEMHjiHOco/Ry_y62SK9XI/AAAAAAAAAC8/8_8w6BrjUP4/s1600-h/untitled2.bmp"&gt;&lt;img id="BLOGGER_PHOTO_ID_5129585593416349042" style="CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_HWEMHjiHOco/Ry_y62SK9XI/AAAAAAAAAC8/8_8w6BrjUP4/s400/untitled2.bmp" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_HWEMHjiHOco/Ry_zAGSK9YI/AAAAAAAAADE/1WYzF6H2BCU/s1600-h/untitled5.bmp"&gt;&lt;img id="BLOGGER_PHOTO_ID_5129585683610662274" style="CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_HWEMHjiHOco/Ry_zAGSK9YI/AAAAAAAAADE/1WYzF6H2BCU/s400/untitled5.bmp" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_HWEMHjiHOco/Ry_zI2SK9ZI/AAAAAAAAADM/29LbnD1QSSk/s1600-h/untitled3.bmp"&gt;&lt;img id="BLOGGER_PHOTO_ID_5129585833934517650" style="CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_HWEMHjiHOco/Ry_zI2SK9ZI/AAAAAAAAADM/29LbnD1QSSk/s400/untitled3.bmp" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;It's actually a German studio that's doing this: Blutsbrueder&lt;/div&gt;&lt;div&gt;&lt;a href="http://www.blutsbrueder-design.com/"&gt;http://www.blutsbrueder-design.com/&lt;/a&gt; &lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;The images are of a series about the life of a personal robot. The time is the near future where personal robots are sold to do everyday business or switch into a romantic mode to entertain women!&lt;br /&gt;CGI is done in 3ds Max and composed in Photoshop. I’m sure that they have worked a lot on these images in Photoshop and their 3D work is not really that fascinating if it was animated.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8102546222581985558?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8102546222581985558/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8102546222581985558&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8102546222581985558'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8102546222581985558'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/11/cgi-and-fashion.html' title='CGI and fashion!'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_HWEMHjiHOco/Ry_y1GSK9WI/AAAAAAAAAC0/Sp-l79bxcZ8/s72-c/untitled.bmp' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-3957641820361009224</id><published>2007-10-30T23:17:00.000-07:00</published><updated>2007-10-30T23:19:05.222-07:00</updated><title type='text'>ammendment</title><content type='html'>that's not to say either traditional/2-d or 3-d is dragging the other down.  they're just very different, and i don't think an interest in one necessitates an interest in the other.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-3957641820361009224?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/3957641820361009224/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=3957641820361009224&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3957641820361009224'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3957641820361009224'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/10/ammendment.html' title='ammendment'/><author><name>Kendra</name><uri>http://www.blogger.com/profile/06960050683467549733</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-2697170375325506252</id><published>2007-10-30T22:42:00.000-07:00</published><updated>2007-10-30T23:16:00.646-07:00</updated><title type='text'>in response to sepehr</title><content type='html'>it's not that i disagree that computers are more effective and practical for visual effects.  it's more that i personally enjoy animation for the magic it demonstrates when you can see inanimate objects or drawings - things that you know don't move on their own - come to life.  i'm always more mystified when i can see an artist's hand (figuratively) in the work.  and on top of that, the story of traditional animation is always an important part of the work.  when you throw a computer into the mix and start talking about programs that do this all for you (and of course they're more efficient and closer to technically perfect - they're machines!), the focus is ALL about the effects, and i cease to see anything that captured my interest in the first place.  i do appreciate that you can make a computer program make believable water, but watching a few seconds of a computer program doing its thing doesn't really inspire me in any way.&lt;br /&gt;&lt;br /&gt;this is all very reminiscent of an argument i'd make in high school, about being on the "swimming and diving" team.  i was on the swimming part, but the diving half - in their completely separate practice - slacked off all the time and sort of sucked, so they'd always drag us down in meets.  my argument was this: just because we both were in a pool, doesn't mean we're  at all the same sport.  i mean, volleyball and basketball both used the gym, but they didn't compete as the "volleyball and basketball" team.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-2697170375325506252?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/2697170375325506252/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=2697170375325506252&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2697170375325506252'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2697170375325506252'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/10/in-response-to-sepehr.html' title='in response to sepehr'/><author><name>Kendra</name><uri>http://www.blogger.com/profile/06960050683467549733</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5186470867831881549</id><published>2007-10-29T13:51:00.000-07:00</published><updated>2007-10-29T14:09:20.869-07:00</updated><title type='text'>August 21, 1996?</title><content type='html'>Okay, this link is old.  But since VFX and science are both built on what came before, it's still very relevant.&lt;br /&gt;&lt;a href="http://library.thinkquest.org/3496/twister.html"&gt;&lt;br /&gt;http://library.thinkquest.org/3496/twister.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It's a great page about much of the problem solving and process used to create the tornadoes in the film &lt;span style="font-style:italic;"&gt;Twister&lt;/span&gt;.  Weather is someone we are all familiar with and have a strong mental image of what real storms, tornadoes, hurricanes, etc. look like.  So to duplicate them well digitally requires a lot of painstaking research.  &lt;br /&gt;&lt;br /&gt;What seems interesting is it's the little extras that really make it believable. People didn't notice the tornadoes in &lt;span style="font-style:italic;"&gt;Twister&lt;/span&gt; as much as the noticed the flotsam and jetsam that was thrown about by the tornadoes (everyone remembers the cows).  This carries over to &lt;span style="font-style:italic;"&gt;The Day After Tomorrow&lt;/span&gt; (TDAT), of all the LA-ravaging tornadoes in TDAT, the ones that really seems convincing are the ones ripping about objects like the Capitol Records building.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5186470867831881549?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5186470867831881549/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5186470867831881549&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5186470867831881549'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5186470867831881549'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/10/august-21-1996.html' title='August 21, 1996?'/><author><name>Wyatt_USC</name><uri>http://www.blogger.com/profile/02982936594122576891</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-1514718152347647415</id><published>2007-10-29T01:21:00.001-07:00</published><updated>2007-10-29T01:26:42.590-07:00</updated><title type='text'>Cometition for Amazing visual effect creation</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://events.cgsociety.org/NVArt/images/banner_main.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://events.cgsociety.org/NVArt/images/banner_main.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://events.cgsociety.org/NVArt/index.php"&gt;http://events.cgsociety.org/NVArt/index.php&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Cgsociety has just announce this new competition asking for the amazing creation pictures.&lt;br /&gt;Only one render image is required and and due date is Jan 7th 2008.&lt;br /&gt;&lt;br /&gt;I'd suggest that for those who feel interested might get great inspirations from scientific pictures--even though those cells and virus pictures, for example, are earthly, still they look very alien and breath-taking.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-1514718152347647415?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/1514718152347647415/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=1514718152347647415&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1514718152347647415'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/1514718152347647415'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/10/cometition-for-amazing-visual-effect.html' title='Cometition for Amazing visual effect creation'/><author><name>Thomas Huang</name><uri>http://www.blogger.com/profile/07884609044535697083</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-3900690264435302225</id><published>2007-10-18T23:12:00.000-07:00</published><updated>2007-10-18T23:30:59.079-07:00</updated><title type='text'>Computer is only one of the elements in visual effects (but it is getting to be the most dominant one)</title><content type='html'>Well, I don’t say that computer is running the whole thing of visual effects and even visualizing science (as we saw in the department seminar.) There are many movies that use puppets for their scenery, static modeling &amp;amp; etc. but not for animating those objects with deformation or stop motion animation anymore. For instance, in the Lord of the rings movie, most characters were first of all hand sculpted, then scanned in 3D and then that scan was used as a base for modeling a character in computer to be rigged and animated. &lt;div&gt; &lt;/div&gt;&lt;div&gt;I don’t underestimate the power of sculpting. It is actually much more tangible than modeling in computer. I think if not all but most of the scenes that we could see in Kendra’s YouTube movie were Stop motion animation that is not used in visual effects anymore since computer can do a better job of it. But the richness of pictures real objects is kind of difficult to be depicted in computer shading so they actually take pictures of hand-made scenery to be used in the scene. Like for example the cities in the lord of the rings in long shots were all very small hand made sculptures and then very tiny cameras were used to take pictures of these so they look like to be huge. Like here the tower is made by hand then they have put some effects on it in computer to make it look very old…&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/_HWEMHjiHOco/RxhMlRLVshI/AAAAAAAAACk/ldfomp_pKWc/s1600-h/lord_of_the_rings_the_two_towers.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5122928779283771922" style="CURSOR: hand" alt="" src="http://1.bp.blogspot.com/_HWEMHjiHOco/RxhMlRLVshI/AAAAAAAAACk/ldfomp_pKWc/s400/lord_of_the_rings_the_two_towers.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-3900690264435302225?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/3900690264435302225/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=3900690264435302225&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3900690264435302225'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/3900690264435302225'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/10/computer-is-only-one-of-elements-in.html' title='Computer is only one of the elements in visual effects (but it is getting to be the most dominant one)'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_HWEMHjiHOco/RxhMlRLVshI/AAAAAAAAACk/ldfomp_pKWc/s72-c/lord_of_the_rings_the_two_towers.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5313767197831446090</id><published>2007-10-18T14:20:00.000-07:00</published><updated>2007-10-18T14:21:50.711-07:00</updated><title type='text'>for those of you who think a computer is a must for special effects...</title><content type='html'>ahem, sepehr&lt;br /&gt;&lt;object width="425" height="350"&gt;&lt;param name="movie" value="http://www.youtube.com/v/U9kmjW73-v4"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/U9kmjW73-v4" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5313767197831446090?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5313767197831446090/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5313767197831446090&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5313767197831446090'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5313767197831446090'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/10/for-those-of-you-who-think-computer-is.html' title='for those of you who think a computer is a must for special effects...'/><author><name>Kendra</name><uri>http://www.blogger.com/profile/06960050683467549733</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-430878586636365032</id><published>2007-10-17T16:28:00.000-07:00</published><updated>2007-10-17T16:38:13.684-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='visual effects'/><category scheme='http://www.blogger.com/atom/ns#' term='fluids'/><category scheme='http://www.blogger.com/atom/ns#' term='Real flow'/><category scheme='http://www.blogger.com/atom/ns#' term='simulation'/><title type='text'>Real Flow - leading in fluids</title><content type='html'>&lt;span style="font-family:arial;font-size:85%;"&gt;I must agree with Wyatt that, yes, Maya Fluid effects are Swiss army knife but the principle behind displacement is used in much more advanced fluid packages as well. I used ocean shader to show how displacement is used in action to come up with decent imagery with what we have on hand at USC. While Fluid effects can have real dynamics and interaction with other objects/characters within the scene, it is true that Maya Fluid is not the best tool available on the market. It is Next Limit Real Flow software that is the leading in this arena (Every kind of fluids but clouds) but unfortunately we don’t have access to it at USC. Here are samples done with Real Flow:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_HWEMHjiHOco/RxabhBLVsgI/AAAAAAAAACc/2JKyjEnUcIo/s1600-h/NextLimitExample3.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5122452617734500866" style="CURSOR: hand" alt="" src="http://2.bp.blogspot.com/_HWEMHjiHOco/RxabhBLVsgI/AAAAAAAAACc/2JKyjEnUcIo/s400/NextLimitExample3.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;&lt;a href="http://4.bp.blogspot.com/_HWEMHjiHOco/RxabdhLVsfI/AAAAAAAAACU/emaDWrCfbiI/s1600-h/NextLimitExample2.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5122452557604958706" style="CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_HWEMHjiHOco/RxabdhLVsfI/AAAAAAAAACU/emaDWrCfbiI/s400/NextLimitExample2.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://3.bp.blogspot.com/_HWEMHjiHOco/RxabXRLVseI/AAAAAAAAACM/4GTNnKuhNvI/s1600-h/NextLimitExample.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5122452450230776290" style="CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_HWEMHjiHOco/RxabXRLVseI/AAAAAAAAACM/4GTNnKuhNvI/s400/NextLimitExample.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;br /&gt;&lt;span style="font-family:arial;font-size:85%;"&gt;Here is the link to see the reel:&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.nextlimit.com/realflow/img/videos/realflow_showreel2007_externalsonido.html"&gt;&lt;span style="font-family:arial;font-size:85%;"&gt;http://www.nextlimit.com/realflow/img/videos/realflow_showreel2007_externalsonido.html&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:arial;font-size:85%;"&gt;&lt;br /&gt;It is really interesting.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;It is also interesting to note that although Real Flow was originally a Visual effects tool, a program called Xflow is derived from it which is for scientific and engineering visualizing.&lt;br /&gt;Here is a link to Xflow:&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.nextlimit.com/xflow/index.htm"&gt;&lt;span style="font-family:arial;font-size:85%;"&gt;http://www.nextlimit.com/xflow/index.htm&lt;/span&gt;&lt;/a&gt; &lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-430878586636365032?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/430878586636365032/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=430878586636365032&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/430878586636365032'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/430878586636365032'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/10/real-flow-leading-in-fluids.html' title='Real Flow - leading in fluids'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_HWEMHjiHOco/RxabhBLVsgI/AAAAAAAAACc/2JKyjEnUcIo/s72-c/NextLimitExample3.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-8961982695368654954</id><published>2007-10-17T13:29:00.000-07:00</published><updated>2007-10-17T13:33:32.514-07:00</updated><title type='text'>Play-Doh Ad</title><content type='html'>&lt;a href="http://bravia.sony.eu/bravia.html"&gt;http://bravia.sony.eu/bravia.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Check the "Watch Our Play-Doh Ad, there's a commercial and also the making of.&lt;br /&gt;It is amazing how they use replacement animation and pixelation to create a dream-like, surrealistic piece.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-8961982695368654954?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/8961982695368654954/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=8961982695368654954&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8961982695368654954'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/8961982695368654954'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/10/play-doh-ad.html' title='Play-Doh Ad'/><author><name>Thomas Huang</name><uri>http://www.blogger.com/profile/07884609044535697083</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5651234389116167190</id><published>2007-10-16T22:49:00.002-07:00</published><updated>2007-10-16T23:13:08.643-07:00</updated><title type='text'>Scanline VFX Flowline</title><content type='html'>Who uses Maya for water?&lt;br /&gt;&lt;br /&gt;Sepehr raises some good points about Maya's handling of it's ocean shader, but the fact is, Maya is a more of a swiss army knife instead of a surgeons scalpel.  Water, weather and other natural phenomena are so complex and random that it's hard to create the effect convincingly, and many still really on practical effects to create these.&lt;br /&gt;&lt;br /&gt;Enter Scanline VFX.  A European VFX company that cut hits teeth on films like &lt;span style="font-style: italic;"&gt;Revenge of the Teenage Zombies&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Bibi Blocksberg and the Secret of the Blue Owls&lt;/span&gt; has become a forerunner in water VFX.&lt;br /&gt;&lt;br /&gt;Their reel for Siggraph 2006 really drives home what they are capable of delivery entirely in CGI.  The raging sea storm in &lt;span style="font-style: italic;"&gt;300&lt;/span&gt;?  Scanline Flowline VFX.&lt;br /&gt;&lt;br /&gt;&lt;object height="350" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/8Pmm9UKqc5I"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/8Pmm9UKqc5I" type="application/x-shockwave-flash" wmode="transparent" height="350" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Sepehr can dissect their ocean shader.  This clip (and others) can also be seen on Scanline's site.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.scanlinevfx.com/index.html"&gt;http://www.scanlinevfx.com/index.html&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5651234389116167190?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5651234389116167190/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5651234389116167190&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5651234389116167190'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5651234389116167190'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/10/scanline-vfx-flowline.html' title='Scanline VFX Flowline'/><author><name>Wyatt_USC</name><uri>http://www.blogger.com/profile/02982936594122576891</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-965308733983396427</id><published>2007-10-11T23:50:00.000-07:00</published><updated>2007-10-11T23:56:33.471-07:00</updated><title type='text'>Spectacle</title><content type='html'>Where do you draw the line between what is scientifically accurate and what is spectacle for entertainment purposes?  Ultimately it is the director's vision.&lt;br /&gt;Does scientific accuracy need to exist in blockbuster films? &lt;br /&gt;When it comes to documentaries and educational films, are some of the 'educational' bits being suppressed in order to maintain the engagement of the audience?&lt;br /&gt;&lt;br /&gt;Just questions to pose.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-965308733983396427?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/965308733983396427/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=965308733983396427&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/965308733983396427'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/965308733983396427'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/10/spectacle.html' title='Spectacle'/><author><name>Melissa</name><uri>http://www.blogger.com/profile/01743919095122322747</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5204345843407499838</id><published>2007-10-08T12:50:00.000-07:00</published><updated>2007-10-14T14:50:00.125-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ocean'/><category scheme='http://www.blogger.com/atom/ns#' term='rendering'/><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='shader'/><category scheme='http://www.blogger.com/atom/ns#' term='displacement'/><title type='text'>Displacement in Ocean Shader</title><content type='html'>It’s interesting to know that Maya ocean shaders also use Displacement but it is not kind of “True Displacement” as it can be done with PRman or recently Mental Ray. So basically surface is not going through smart Tessellation or “Micro Polygons” here. It is some kind of Uniform tessellation that is applied to whole surface.&lt;br /&gt;&lt;br /&gt;Here is an example:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_HWEMHjiHOco/RwqK6hLVsXI/AAAAAAAAABU/u3V8rfhqWHY/s1600-h/OceanTest.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5119056664402964850" style="CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_HWEMHjiHOco/RwqK6hLVsXI/AAAAAAAAABU/u3V8rfhqWHY/s400/OceanTest.jpg" border="0" /&gt;&lt;/a&gt;  &lt;div&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt; &lt;/div&gt;&lt;div&gt;Example 2:&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://3.bp.blogspot.com/_HWEMHjiHOco/RxKOLRLVsYI/AAAAAAAAABc/M-YkThJLrFs/s1600-h/OceanTest2.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5121312050514342274" style="CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_HWEMHjiHOco/RxKOLRLVsYI/AAAAAAAAABc/M-YkThJLrFs/s400/OceanTest2.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Here we can see that there is actually no smart micropolygon creatation by noticing that a uniform tesselation is applied to the whole "ocean object":&lt;/p&gt;&lt;a href="http://4.bp.blogspot.com/_HWEMHjiHOco/RxKOjhLVsZI/AAAAAAAAABk/sO5BB5DyVEQ/s1600-h/OceanTest2withWire.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5121312467126170002" style="CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_HWEMHjiHOco/RxKOjhLVsZI/AAAAAAAAABk/sO5BB5DyVEQ/s400/OceanTest2withWire.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://4.bp.blogspot.com/_HWEMHjiHOco/RxKOqhLVsaI/AAAAAAAAABs/-0_eSsqtQmQ/s1600-h/OceanTest2wire.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5121312587385254306" style="CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_HWEMHjiHOco/RxKOqhLVsaI/AAAAAAAAABs/-0_eSsqtQmQ/s400/OceanTest2wire.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;We hope that in future versions of Fluid effects they will use micropolygons to enhance rendering time and resources needed to come up with such effects.&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5204345843407499838?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5204345843407499838/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5204345843407499838&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5204345843407499838'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5204345843407499838'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/10/displacement-in-ocean-shader.html' title='Displacement in Ocean Shader'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_HWEMHjiHOco/RwqK6hLVsXI/AAAAAAAAABU/u3V8rfhqWHY/s72-c/OceanTest.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-7559773034750365864</id><published>2007-10-02T01:46:00.000-07:00</published><updated>2007-10-02T02:09:35.635-07:00</updated><title type='text'>winners of 2007 International Science and Technology Visualization Challenge</title><content type='html'>&lt;span style="color: rgb(204, 255, 255);"&gt;The National Science Foundation announced the winners of 2007 International  Science and Technology Visualization Challenge. The categories contain photography, illustration, informational graphics, interactive media, non-interactive media&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(204, 255, 255);"&gt;"Some of science’s most powerful statements are not made in words. From the  diagrams of DaVinci to Hooke’s microscopic bestiary, the beaks of Darwin’s  finches, Rosalind Franklin’s x-rays or the latest photographic marvels retrieved  from the remotest galactic outback, visualization of research has a long and  literally illustrious history. To illustrate is, etymologically and actually, to  enlighten," written in the web page.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 255, 255);"&gt;This again demonstrates the importance of the combination of science and artistic visualization. It not only further the development of scientific study, but also make the difficult concept tangible to the crowd and serve for educational purposes.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;a style="color: rgb(51, 204, 255);" href="http://www.nsf.gov/news/special_reports/scivis/index.jsp?id=win2007"&gt;Click for Link&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-7559773034750365864?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/7559773034750365864/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=7559773034750365864&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7559773034750365864'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/7559773034750365864'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/10/winners-of-2007-international-science.html' title='winners of 2007 International Science and Technology Visualization Challenge'/><author><name>Thomas Huang</name><uri>http://www.blogger.com/profile/07884609044535697083</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-5793177273028424547</id><published>2007-09-29T21:23:00.000-07:00</published><updated>2007-09-29T21:27:38.054-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='character'/><category scheme='http://www.blogger.com/atom/ns#' term='visual effects'/><category scheme='http://www.blogger.com/atom/ns#' term='massive'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='artificial intelligence'/><title type='text'>Massive - first impressions!</title><content type='html'>&lt;div&gt;&lt;div&gt;&lt;span style="font-family:arial;font-size:85%;"&gt;I just started to do some tests with Massive and read the tutorials. I must say that it is much more technical than what we had been told about. After working with it for several hours, I see that I have to get back to my math books to read about Fuzzy Logic again. Massive is all about Artificial intelligence and Fussy Logic is the way to go. Just look at the picture to see And gates and other stuff in compacted form!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_HWEMHjiHOco/Rv8lShLVsVI/AAAAAAAAABE/3XI3hfIGgLQ/s1600-h/massiveSample1.gif"&gt;&lt;img id="BLOGGER_PHOTO_ID_5115848701789974866" style="CURSOR: hand" alt="" src="http://1.bp.blogspot.com/_HWEMHjiHOco/Rv8lShLVsVI/AAAAAAAAABE/3XI3hfIGgLQ/s400/massiveSample1.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And here is the AI diagram for sitting and standing part:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_HWEMHjiHOco/Rv8lZhLVsWI/AAAAAAAAABM/bngU7DnOK_I/s1600-h/massiveSample2.gif"&gt;&lt;img id="BLOGGER_PHOTO_ID_5115848822049059170" style="CURSOR: hand" alt="" src="http://1.bp.blogspot.com/_HWEMHjiHOco/Rv8lZhLVsWI/AAAAAAAAABM/bngU7DnOK_I/s400/massiveSample2.gif" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family:Arial;font-size:85%;"&gt;&lt;/span&gt; &lt;/div&gt;&lt;div&gt;&lt;span style="font-family:Arial;font-size:85%;"&gt;It's much more complicated than I had imagined!&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-5793177273028424547?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/5793177273028424547/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=5793177273028424547&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5793177273028424547'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/5793177273028424547'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/09/massive-first-impressions.html' title='Massive - first impressions!'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_HWEMHjiHOco/Rv8lShLVsVI/AAAAAAAAABE/3XI3hfIGgLQ/s72-c/massiveSample1.gif' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-4452774703278934927</id><published>2007-09-26T02:21:00.000-07:00</published><updated>2007-09-26T02:36:38.400-07:00</updated><title type='text'>Method Studio's Diorama film</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.cgnews.com/articles/images/articles04/Method_Halo3_2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.cgnews.com/articles/images/articles04/Method_Halo3_2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vfxtalk.com/forum/method-creates-whole-new-halo-t11818.html?t=11818"&gt;Page Link&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Method Studio creates a whole new Halo 3 experience by making a film with dioramas. In the film nothing moves until the very last part. It is  "almost dream-like ground-level tour of a battlefield frozen in a moment of a time."&lt;br /&gt;&lt;br /&gt;As it might be questioned that there is no visual effect involved in it, yet actually there is.  The VFX supervisor participated in the project, by doing pre-visualization and planning of the whole shot entirely in CG environment. They build the whole scene in CG with buildings, effects, and characters in it to previsualize the settings and number of dioramas they would have to use in really shooting.&lt;br /&gt;&lt;br /&gt;It is amazing they Method Studio applied different approach smartly- sculpturing the diorama, planning out in CG-to make this astonishing piece. Even  the characters and explosions in the film doesn't move (not until the very end), yet it is still very dramatic and the story is told compellingly.&lt;br /&gt;&lt;a href="http://www.methodstudios.com/qt/qt652c00803eea9c469d04145dd42c208a/xbox_believe.mov"&gt;&lt;br /&gt;Click here to view the film.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-4452774703278934927?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/4452774703278934927/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=4452774703278934927&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4452774703278934927'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/4452774703278934927'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/09/method-studios-diorama-film.html' title='Method Studio&apos;s Diorama film'/><author><name>Thomas Huang</name><uri>http://www.blogger.com/profile/07884609044535697083</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-9141957337603772384</id><published>2007-09-24T14:15:00.000-07:00</published><updated>2007-09-24T14:38:46.458-07:00</updated><title type='text'>Displacement is the way to go!</title><content type='html'>&lt;div&gt;&lt;a href="http://4.bp.blogspot.com/_HWEMHjiHOco/RvgqFBLVsQI/AAAAAAAAAAc/AsAzDAh03Tw/s1600-h/Stone1.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5113883642582905090" style="CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_HWEMHjiHOco/RvgqFBLVsQI/AAAAAAAAAAc/AsAzDAh03Tw/s400/Stone1.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:arial;font-size:85%;"&gt;Using Displacement we can add geometric surface details, those ones that are difficult or impractical to build and work on in the 3D scene. Displacement shaders move vertices in render time based on parameters you can define in shader. These can be as complex as shaping and forming an entire object to simple things like bumps.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:Arial;font-size:85%;"&gt;Here is an article I wrote in 2006 about &lt;a href="http://www.cgtal.com/tuts_tips/PRman_Handbook_Displacement_power.php"&gt;True Displacement&lt;/a&gt; for Pixar Renderman/Maya.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:Arial;font-size:85%;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:Arial;font-size:85%;"&gt;It’s interesting to know that it is not yet very practical to make a whole city using displacement. As Prof. Eric Hanson has mentioned at USC DADA VFX and Visualization seminar on Sep 5th, they actually had to have the whole New York city modeled by modelers and not some smart coding or displacement: &lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:Arial;font-size:85%;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_HWEMHjiHOco/RvgtkxLVsRI/AAAAAAAAAAk/IwW_cyEH_Ok/s1600-h/day2_03.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5113887486578635026" style="CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_HWEMHjiHOco/RvgtkxLVsRI/AAAAAAAAAAk/IwW_cyEH_Ok/s400/day2_03.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;It seems that Mental Ray is also able to do some nice displacement job. I'll try to post some displacement results with mental Ray soon.&lt;br /&gt;&lt;/span&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-9141957337603772384?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/9141957337603772384/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=9141957337603772384&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/9141957337603772384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/9141957337603772384'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/09/displacement-is-way-to-go.html' title='Displacement is the way to go!'/><author><name>Sepehr Dehpour</name><uri>http://www.blogger.com/profile/04219318524446131993</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_HWEMHjiHOco/RvgqFBLVsQI/AAAAAAAAAAc/AsAzDAh03Tw/s72-c/Stone1.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-2206246870583296395</id><published>2007-09-18T02:19:00.000-07:00</published><updated>2007-09-18T02:33:30.502-07:00</updated><title type='text'>Une Charogne</title><content type='html'>A friend of mine introduced me his group project-&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Une&lt;/span&gt; &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;Charogne&lt;/span&gt; (2006) done by students from &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;Supinfocom&lt;/span&gt;. This film is very impressing in the way they composite and it is also very visual-effect oriented, as you could see the hair floats and even twitch in a very &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_3"&gt;bizarre&lt;/span&gt; and peculiar way, which suits the style of this film. There's also a lot of "growing things" done in paint effects with some further coding as I heard.&lt;br /&gt;&lt;br /&gt;I am impressed the way they interpret Charles Baudelaire's Une Charogne into a vivid animation peice. The "growing, ivy-like" things that forms the tree, dogs, the falling of "words" are proper elements that contribute to the appeal of the film.&lt;br /&gt;&lt;br /&gt;Ps. une charogne acutally reminds me of William Shakespeare's Sonnet 1 as well.&lt;br /&gt;&lt;br /&gt;Here's the linke of the film:&lt;br /&gt;&lt;a href="http://www.mefeedia.com/entry/1498415/"&gt;http://www.mefeedia.com/entry/1498415/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Une Charogne by Charles Baudelaire:&lt;br /&gt;&lt;a href="http://fleursdumal.org/poem/126"&gt;http://fleursdumal.org/poem/126&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-2206246870583296395?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/2206246870583296395/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=2206246870583296395&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2206246870583296395'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/2206246870583296395'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/09/une-charogne.html' title='Une Charogne'/><author><name>Thomas Huang</name><uri>http://www.blogger.com/profile/07884609044535697083</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8158700457373030534.post-361969029516494690</id><published>2007-09-18T01:52:00.000-07:00</published><updated>2007-09-18T02:01:14.888-07:00</updated><title type='text'>Pixar graphics library</title><content type='html'>Here's a cool link about Pixar's study with visual effects. In the website it has quite some introduction concerning the combination of graphic aesthetic with visual effects. Some articles might be more technical oriented-coding and mathematic formulas.  In addition to visual effects, it also has an essay about "Articulating the Appeal", which is one of the twelve animation principles!&lt;br /&gt;I love it. They are must read!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://graphics.pixar.com/"&gt;http://graphics.pixar.com/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8158700457373030534-361969029516494690?l=usc-vfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://usc-vfx.blogspot.com/feeds/361969029516494690/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8158700457373030534&amp;postID=361969029516494690&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/361969029516494690'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8158700457373030534/posts/default/361969029516494690'/><link rel='alternate' type='text/html' href='http://usc-vfx.blogspot.com/2007/09/pixar-graphics-library.html' title='Pixar graphics library'/><author><name>Thomas Huang</name><uri>http://www.blogger.com/profile/07884609044535697083</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry></feed>
